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  1. zerodowned

    EvSys - a simple event system

    Code is well documented and noted. That's not very common and I appreciate it
  2. zerodowned

    I ask a lot of questions.

    Of course, that's why we'll all here - to ask, answer, and/or learn :)
  3. zerodowned

    Addon Editor

    zerodowned updated Addon Editor with a new update entry: fixed crash Read the rest of this update entry...
  4. zerodowned

    Addon Editor - fixed crash

    Fixed issue with crashing if targeting the wrong thing Fixed the class name display in the game Also fixed removing an item from an addon and renamed the button
  5. zerodowned

    Issues with players getting bumped

    FYI if your MOTD system has too many entries then it will cause ClassicUO to close/crash automatically when you log into the server. EDIT: Any gump with too much text will do this
  6. zerodowned

    Double Named Items

    remove or block comment out the same section i did above for if the item is not exceptional and that should resolve your problem EDIT: actually, looking again you want to keep the OWLTR edits and comment out the part in the second section of code. but i would also move the OWLTR edits to the...
  7. zerodowned

    Double Named Items

    Doom had the right area, but it's this outdated section of OWLTR, if the item is not Exceptional then the Name is just the name //daat99 OWLTR start - custom resources string oreType = CraftResources.GetName(m_Resource); int level = CraftResources.GetIndex(m_Resource) +...
  8. zerodowned

    Using a spawner to start a spawner

    @tass23 - any idea if this is do-able without edits to xml spawner?
  9. zerodowned

    Shard Lock up on Runic Tool Key Use

    here's my copy that is working using System; using System.Collections.Generic; using Server.Engines.VeteranRewards; using Solaris.ItemStore; //for connection to resource store data objects namespace Server.Items { //item derived from BaseResourceKey public...
  10. zerodowned

    Numbers in scripts that tell what items are or what message is to be sent

    you can view them using uo Fiddler in the cliloc tab dbl click the text to edit it and save, then naturally you have to distribute the updated file
  11. zerodowned

    Sup

    Welcome back to the fray :)
  12. zerodowned

    How To: Customize Settings for Shard

    An easy way to find the correct location is to place the items in your pack in game then use UoSteam's Object Inspector (under the Macros tab) and find the coordinates or position of the the item in the container gump
  13. zerodowned

    How To: Customize Settings for Shard

    It's something GreyWolf, i believe, showed me years ago private static void PlaceItemIn(Container parent, int x, int y, Item item) { parent.AddItem(item); item.Location = new Point3D(x, y, 0); } then in usual AddPack method of CharacterCreation...
  14. zerodowned

    Code How To: Customize Settings for Shard

    To start this off, I'm going to post some info that Peoharen posted on Peo's Tweaks ** Note: I haven't double checked any of these yet. Peo's post is from back in 2009 and chances are that some of it is outdated and/or isn't formatted correctly for ServUO Peo's Tweaks These are some small...
  15. zerodowned

    Code "Soft" Removal / Disabling of Mobile Factions

    There may be a better way of doing this. But this option has been working for me. In case you're wondering, Mobile Factions is what causes the Queen's Loyalty display to show up when you hover over another player, or with just about every mob you kill, you get around 5 lines of information...
  16. zerodowned

    Code Create a copy of an existing map [ no custom files required ]

    credit to Dian for helping me with this Just to be clear, this has nothing to do with creating a custom map. But let's say you want to take an existing map that's already in the client files and have two copies of it? This will tell you how to make a copy of that existing map that doesn't...
  17. zerodowned

    Basic Xmlspawner help

    we were just noticing this lack of ADD support and other keywords on Dark Forest, and also that Despise Revamped mobs weren't spawning at all due to no support for random power levels ( Naba,{RND,1,5} ) I pulled a copy of the xmlspawner from a repo copy before those changes were made. However...
  18. zerodowned

    Dark Forest

    IP: darkforest.ddns.net Port: 2593 Discord Website optional hues file available on website Dark Forest is a custom shard with a little something for everyone. We are deeply customized freeshard. We don't just plug in a premade systems, we make our own. PVP & PVM/PVE as well a custom crafting...
  19. zerodowned

    Return of the Staff Toolbar

    no problem, let me know if you run across any issues.
  20. zerodowned

    Return of the Staff Toolbar

    I've tested this pretty thoroughly but please be aware that it's only been tested by myself and another person who are familiar with the system. Please report any bugs that you find. Thank you.

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