Search results

  1. Falkor

    RUNUO.COM

    Let's be honest: the only way they're going to get from where RunUO was when they quit to where ServUO is today is to start with ServUO's current code. There, I said it. That's the nature of open source programming so it's not "wrong" to do but it would be wrong to start taking credit for...
  2. Falkor

    Question regarding CPU usage of ServUO and RunUO

    Core usage does not scale linearly with demand. The server relies heavily on a single core with other jobs like save file generation and player vendor search using other cores. I'd say your best balance of cores and speed is a simple quad core revved as high as you can get it. If you're doing...
  3. Falkor

    ServUO - Custom Container

    I just wasn't sure if it had changed since I last tried it. I think people are assuming it's just a launcher like Razor or Steam because you also point it at your EA client files. It's a custom from-scratch UO client, emulating the "real" client just like ServUO emulates the server. The only...
  4. Falkor

    ServUO - Custom Container

    I'm confused here -- isn't ClassicUO a standalone client in no way related to the EA exe except for needing the MUL files?
  5. Falkor

    ServUO - Custom Weapon and Special Attacks

    Can't do it -- the client overrides that too. Oh sure, there's a mechanism where you can specify the moves but nope, not going to happen.
  6. Falkor

    ServUO - Custom Container

    You can remove encryption from the client and run it without any launcher assistant and the custom containers still won't work. Much like chairs and ItemIDs that allow "sitting", the client just does what it does in these cases and we've got no way to change it.
  7. Falkor

    Only 2 maps to spawn in???

    Ahh, then override the setting a little further down in CharacterCreation.cs. You could try commenting out this line: var city = args.City; so it uses the default instead of what the player chose during creation, or you can replace it with something like: var city = new CityInfo( "Britain"...
  8. Falkor

    Only 2 maps to spawn in???

    You can't prevent the client from offering them choices of the cities that were valid in that client's era. It doesn't mean they will start there; just that they can choose it during character creation.
  9. Falkor

    RUNUO.COM

    Sorry but for me that ship has sailed. You can't give a community the "big goodbye" and then come back 5 years later. How much improvement do you think they can make to past eras that an older ServUO version doesn't have? That's the nature of old content - it's been refined to death and now it...
  10. Falkor

    Followers not following

    This thread should give you the info to add to your item. I'd stick it inside an "if followers > 0" type check. https://www.servuo.com/threads/how-to-teleport-pet-with-teleport-item.13273/post-79521
  11. Falkor

    Addondeed help

    The client still sees addons as just a pile of single items. If your addon includes "complexcomponent" then this might work: AddComplexComponent( (BaseAddon) this, 6587, 0, 0, 7, 0, 0, "", 1); The double quotes at the end will give the item a null name which may keep it from showing with...
  12. Falkor

    ServUO - OWLTR Questions about calculations

    Yep, the [owltr command. The "uber" setting is whether you want average runics or ridiculous ones. (and I am one of those people listed on the menu, just not under this name :D )
  13. Falkor

    ServUO - OWLTR Questions about calculations

    Once you go with custom resources all references to OSI are out the window. The intensities of lower resources are lessened because you're also adding 5 more resources on the top end. If they weren't changed there would be no room for differentiation in your new materials. If you try to keep...
  14. Falkor

    Looking for New Player Gate

    Don't forget to set the destination map - by default it's null. I tested the script before submitting and it does work. I'm not sure when I'll have a chance to make edits based on the account age. The vendor stone does have most of the work done for me but my plate is full for a few days.
  15. Falkor

    Looking for New Player Gate

    I made this from the standard teleporter script. It now allows only young players (players with "young" status) to use it.
  16. Falkor

    Addon max size

    Addongen can't include landtiles, only items. Depending on the client version you use there are over 41,000 pieces of item artwork so you need to make sure the cap in the version of addongen you have goes that high.
  17. Falkor

    Addon max size

    Nope - it will grab statics too if you hit all the checkboxes. Also make sure the ID range matches the max tiles in your client.
  18. Falkor

    RUNUO - can't add playermobile contextmenu entry

    Just asking the obvious -- when you're testing it, you have an active quest at the time? I haven't seen a context entry formatted the way you have your example. I would expect something more like list.Add( new CallbackEntry( 1079452, new ContextCallback( MarkItemContext))); and then...
  19. Falkor

    Addon max size

    I once re-created the old town of Magincia as an addon for a 7.x client so they can be huge. I froze it again as a static though because anything not part of the map has to be sent to the client ~ 20 tiles at a time. Addongen works just fine. You may have to edit it to reflect the new max...
  20. Falkor

    Character name not showing on mouseover.

    Changing facets invokes the InvalidateProperties() function which makes the client get new info about your character. Strange that it has no details about your characters before that time though.

Active Shards

Donations

Total amount
$0.00
Goal
$1,000.00
Back