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  1. The Real Keith

    Simple Tame Command

    The Real Keith submitted a new resource: Simple Tame Command - A target command to tame a creature Read more about this resource...
  2. The Real Keith

    Simple Tame Command 1.0

    Simple tame command I slapped together, was tired of setting all these properties manually. I've never really contributed much here, figured I'd start. [tame to use it, target a Base Creature. If it's tamable, it will tame it, set you as the owner, bond it, etc. Usable by Counselors and up
  3. The Real Keith

    Player Gov System / Barracks System

    You are probably missing a null check somewhere. The script or code might help.
  4. The Real Keith

    Level System 3 - Rerelease

    Old thread, I know but there is a bug where if you are in a party and your pet kills something, the pet gets all the XP and the owner gets none. This only happens when you're in a party.
  5. The Real Keith

    Supply Stones

    They come in handy during development, I was trying to test something out with blacksmithing and adding piles of different colored ingots was a pain. When I tried to add the Smith stone, I was surprised it was removed.
  6. The Real Keith

    Supply Stones

    The Real Keith submitted a new resource: Supply Stones - The old "Supply Stones" from some of the older RUNUO and SERVUO repos. Read more about this resource...
  7. The Real Keith

    Supply Stones 2019-10-06

    These are the old "Supply Stones" from some of the older RUNUO and SERVUO repos. They were removed from the SERVUO repo because they aren't on OSI and there isn't much need for them. These aren't mine but I had them laying around in some old files and couldn't find them here on the site. Just...
  8. The Real Keith

    Xantos Shrink System

    Wanted to share this with anyone who is using Xantos Shrink System and VitaNex. I've updated the ObjectPropertyList to clean it up a little bit. I'm still a rookie but it looks much nicer. Thanks @Voxpire for explaining ExtendedOPL to me in discord. THIS DOES REQUIRE VITANEX CORE Just drag and...
  9. The Real Keith

    How to remove Britain's bank?

    The artwork in UO is client sided, you cant wipe the bank from within the game or in the code. You'd need to edit the map files.
  10. The Real Keith

    Runuo info

    Honestly, tons of us have been backing those scripts up for years. There are gits and archives spread all over the internet. It's not ideal, but Im sure we can find stuff. If there is anything specifically people are looking for, let me or anyone here know.
  11. The Real Keith

    Runuo info

    Runuo.net has been around for a while actually. Its the same guy who owns uoportal and runs uoevolution. He buys "useful" domains and then puts ads on them or uses them to control traffic towards his shard.
  12. The Real Keith

    UO Revealed

    About us UO Revealed is a server that lets you relive the classic Renaissance experience but still enjoy some light new features that don't get in the way of that. It's community of players are friendly, which is a much needed change in many of the Shards we've seen. We focus on transparency...
  13. The Real Keith

    free shard possibilty

    https://www.servuo.com/tutorials/getting-started-with-servuo.2/ https://www.servuo.com/tutorials/new-to-running-a-server-basic-commands.3/
  14. The Real Keith

    Custom Objectives

    I suppose I'll use a spawner to check the conditions with a wide proximity range, in this particular quest, it's not that big of a deal since the place where you buy the weapon is directly behind the npc. My other question was how can I use attachments (if needed) to detect the use of a...
  15. The Real Keith

    Custom Objectives

    Side note, I thought about using /ATTACH/ to the questholder but Im not sure how.
  16. The Real Keith

    Custom Objectives

    I'm working on some new quests that are of a tutorial nature, they require the player to equip a weapon or hit a training dummy. Problem is, we've only got KILL, KILLNAME, etc as quest objectives. I usually get around this by making a fake condition that can never be met and changing the...
  17. The Real Keith

    GETONNEARBY and {GETONTRIGMOB,name}

    Adding Shrink unfortunately would impact too many other aspects of my shard, I'll check the thread that you've provided to see if I can find an alternative method, I'm curious though, why wouldn't my supplied condition work in the first place?
  18. The Real Keith

    GETONNEARBY and {GETONTRIGMOB,name}

    If two people are near the quest giver, couldn't it potentially detect the wrong dragon?
  19. The Real Keith

    GETONNEARBY and {GETONTRIGMOB,name}

    I'm trying to make a simple tamer quest, where a player would go out, tame a dragon and return to an NPC with it. I'm using the GETONNEARBY method to do this. Here is my structure, it seems as if the GETONTRIGMOB,name is not coming back properly or something...
  20. The Real Keith

    SkillCheck and Repeatables

    I think you misunderstand, I want to setup a conditional spawner for the KILLNAMED quest objective that REQUIRES 3 people to be there who all have the quest (or in a party) at the same time to make it spawn.

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