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  1. The Real Keith

    Are there any coders who do custom work?

    The entire ServUO community.
  2. The Real Keith

    Quest Gumps

    Ultimately that was the conclusion we reached as well, I just wanted to get some insight from someone who might have done this before. Thanks for the tip.
  3. The Real Keith

    Weapon Dice System

    Thanks for the credits!
  4. The Real Keith

    Quest Gumps

    We found UO Scripter 1.4.1 and it's amazing, it lets us generate quests and it uses the ML quest gump. So this solves all of our problems except that we still need to eliminate all of the old default quests from the game.
  5. The Real Keith

    Quest Gumps

    @Moody and I have been pondering the quests system on our server for a while now. We're running a UO:R server with the CurrentExpansion set to ML for certain compatibility reasons. This hasn't caused any problems so far but when it comes to quests, everything is mixed up. We would like to...
  6. The Real Keith

    Accurate UOR OnHit

    I'm trying to emulate a UO renaissance shard with ServUO. I'm already aware of ServUO's intention to make it as OSI accurate as possible, so I understand that there may be little to no support in this matter but it's worth a shot. I'm having tons of difficulty when it comes to accurately...
  7. The Real Keith

    Pre-AOS & XMLSpawner2

    Thats basically what I've been doing. That's what I figured I had to do since everything depends heavily on XML, it's just a matter of finding it all. I'm mostly concerned about mechanics and items. Things like spell damage, swing timers, calculations from other skills, artifacts. It looked like...
  8. The Real Keith

    Pre-AOS & XMLSpawner2

    XMLSpawner2 seems like it has "bloated" ServUO. Don't take it the wrong way, XMLSpawner2 is awesome and I intend to use it and it's functions but is it really nessesary to add all of the random stuff, like the VIP system or the Special Foods which don't even work out of the box? Why not make...
  9. The Real Keith

    Pre-AOS & XMLSpawner2

    So I started working on a RunUO server with my buddy @Moody. The concept was simply pre-AoS mechanics with as much high seas content we can get away with. We worked for a while getting everything tweaked and we began working on boats. It just wasn't happening, so we checked out servUO and were...
  10. The Real Keith

    Excited!

    There are awesome public servers out there like Geekshed to create channels. They've been around for ages. I dont think they are going anywhere :P
  11. The Real Keith

    Excited!

    Ah, that's a shame. You guys actually run your own IRC server? That's kind of nice to see lol. Most people just use a public one.
  12. The Real Keith

    Excited!

    Thanks! Do you guys have an IRC channel?
  13. The Real Keith

    Excited!

    I'm excited to begin using ServUO. I'm setting up a very small isolated server just for the sake of learning, development, and fun! After using RunUO for a while I started to see that newer content was pretty limited and that ServUO has more options available. I'll be asking alot of questions...
  14. The Real Keith

    Here to learn!

    Here to learn!

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