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  1. kfritz411

    ServUO - IDamageable

    Thanks Ravenwolfe, I guess I'll just have to do without Evo Creatures for now :)
  2. kfritz411

    ServUO - Help Diagnosing Crash

    Thank you!
  3. kfritz411

    ServUO - IDamageable

    Again my limited knowledge and understanding blocks me. What exactly is "IDamageable" and can I make it work with Pub54?
  4. kfritz411

    ServUO - Help Diagnosing Crash

    @Ravenwolfe I personally have not, but I did start with a modified distro. I'd be happy to load what ever scripts might help if you'd be willing to look. I don't follow your suggestion: perhaps post the method - daat99.ResourceHelper.GetDaat99HarvestedType(Type originalType, Boolean...
  5. kfritz411

    ServUO - Help Diagnosing Crash

    Hey Raven, after much trial and error, we have found that it appears to be related to mining gems (basic gems, not the special ones) no clue why/how that's an issue as they all spawn correctly on mobs, chests, vendors, and through [add If a player (either officially or through [props) has the...
  6. kfritz411

    ServUO - Help Diagnosing Crash

    Hey Folks! A few of my testers reported server reboots last night while I was away. I found the Crash reports but no idea what it means: Server Crash Report =================== RunUO Version 0.5, Build 5987.26572 Operating System: Microsoft Windows NT 6.2.9200.0 .NET Framework...
  7. kfritz411

    ServUO - I broke something.............. again...... skill caps this time

    I fixed it! There was a script in here called setskillcap.cs and the OverrideExistingValues needed to be set to False
  8. kfritz411

    ServUO - I broke something.............. again...... skill caps this time

    New Character, no special tweaks or items. Used 120 powerscroll Cap is increased to 120 Log out Log in Cap is back to 100 I have tested several powerscrolls for several skills. What am I missing to allow powerscroll skill cap increases to be retained?
  9. kfritz411

    Looking for a little assistance

    Hello ServUO world! I have some ideas and have fumbled my way to a point, but sadly my lack of knowledge and general dumbassery limits my options. I'm in need of someone who can help script some of these things, and help me troubleshoot a few others. Thanks Folks!
  10. kfritz411

    ServUO - Adding Custom Poison

    Will I need to recompile after editing the mobile.cs in \server? tbh not sure why it shows you ~1_Player_Name. Did you change something? Not that I'm aware of, all the base game poisons seem to work OK with proper message
  11. kfritz411

    ServUO - Adding Custom Poison

    I will give that a swing and circle back. Thank you sir! 1603317971 That seemed to compile. I'll test stuff out. Thank you!!!!!!!!!!! 1603320058 world boots ok! yay! Now, 2 small problems and I'm sure I've over looked something or am unaware of a file that needs to be updated. Any ideas...
  12. kfritz411

    ServUO - Adding Custom Poison

    OK so just put that one into Scripts and then copy the one from repo into server?
  13. kfritz411

    ServUO - Adding Custom Poison

    Here's the one from \Server
  14. kfritz411

    ServUO - Adding Custom Poison

    should I move all those to scripts then? Why would they be in /server on the basic "Get ServUO" download?
  15. kfritz411

    ServUO - Adding Custom Poison

    I may have on accident, should it not be there? Looking in the release I see that in there as well:
  16. kfritz411

    ServUO - Adding Custom Poison

    I tried to run the Compile.WIN.bat and now the .exe for ServUO is gone :'( 1603282629 Lots of errors during recomplie too
  17. kfritz411

    ServUO - Adding Custom Poison

    At it again my friends! I had this bright idea to add a new poison to the game. Sadly, my limited knowledge has left me stranded, not sure what I'm missing or if this just can't be done. I've modified scripts\custom\poisonofgod.cs \server\poison.cs \scripts\misc\poison.cs When I start up, I...
  18. kfritz411

    ServUO - Autosave changes

    The problem is, I'm not seeing my changes honored, I don't plan to leave it so large, and of course will require testing, but as "proof of concept" I'm trying to get it to recognize my "24hrs" setting and it's not :'( 1603137618 Changed the file with notepad instead of notepad++ and now it seems...
  19. kfritz411

    ServUO - Autosave changes

    Hey Milva, \Config # If true, the world will be saved automatically Enabled=true # The frequency between saves # Default: 5 minutes # Format: dd:hh:mm:ss Frequency=00:24:00:00 # The time before the save to warn players # Default: 15 seconds # Format: dd:hh:mm:ss WarningTime=00:00:05:00...
  20. kfritz411

    ServUO - Autosave changes

    I tried changing my AutoSave.cfg to save only once a day but it's still trying to save every 5min... Any ideas? I did a "shutdown" through server prompt, made changes, saved, started server again, still saving every 5min.

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