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  1. m309

    CentrEd+

    Glad you got it to work finally! I'd say if its working as is, there is no need to modify the other file.
  2. m309

    CentrEd+

    Land/terrain is saved in the map file when used on the map, in art form it is saved in the art (unstretched land) and tex (stretched land) files. You may have to unpack files to .mul format, make your changes, and then repack them to .uop, but again I'm not sure. I'll stop replying now and...
  3. m309

    CentrEd+

    Yes, I mentioned that yesterday. I also have no idea how CED+ works with clients that use .uop format files, which may be part of your issue.
  4. m309

    CentrEd+

    As I said, I'm not really sure. All of those functions work perfectly fine for me using separate UO files for each task, and then replacing them with modified versions. What UO client version are you using?
  5. m309

    CentrEd+

    All you need to do is check Copy/Move, select the area you're moving, select the point you're moving it to, and then check "Copy" at the top. You don't need to check Delete Terrain or Add Statics when copying, those are separate functions.
  6. m309

    CentrEd+

    I really have no possible explanation as to why that would be the case, I'm sorry. :(
  7. m309

    CentrEd+

    The snow and water tiles you're using are both terrain/land versions and not static?
  8. m309

    CentrEd+

    Well first, I would always recommend using different sets of UO files for server, client (CED and server login client can be the same), and CED+ (these would be the ones that are being modified). You're 1 million percent less prone to errors if you don't cross-use client files for different...
  9. m309

    I've heard of it yeah, but never read that article. That would be an amzing film if it ever saw...

    I've heard of it yeah, but never read that article. That would be an amzing film if it ever saw the light of day.
  10. m309

    Love the name! I'm a big Tarantino fan.

    Love the name! I'm a big Tarantino fan.
  11. m309

    CentrEd+

    You can sure. Whatever is easier/quicker for you. Just make sure to replace all the files you modfified when done, and keep making backups as you go. Just like with writing code, backups of art/map files will save you a lot of bloody foreheads.
  12. m309

    CentrEd+

    You can only select areas with square edges, yes. I'm not sure I understand the second question. I think you're asking how to "delete" terrain/land? You can't. Every map from corner to corner is terrain, even when black. You simply have to overwrite it with what you'd like: different land...
  13. m309

    CentrEd+

    Admin Function - Delete This means that your land tiles have no corresponding terrain tile, so when "stretched" it shows as black. You'll either have to create a new terrain and link it to the tile in TileData, utilize an existing terrain and link it in Tiledata, or use a different land tile...
  14. m309

    CentrEd+

    You can only undo individual actions such as color, draw, raise, lower etc etc. You cannot undo Administrative Actions. Hopefully you backed up your map.
  15. m309

    Wild Terra - multiplayer life simulator in a fully player-driven medieval world

    Just wondering, will the world always remain "flat" or will you eventually address some elevation changes in terrain?
  16. m309

    Abandoned or Donated Full Shards

    Yep, it sure does.
  17. m309

    CentrEd+

    You'll need to convert your uop's to mul. The size would be 896x512 at that point. Download latest client upload here: https://www.servuo.com/threads/ced-setup.3791/#post-24244 Also, i suggest taking a look at the tutorial there as well. :D
  18. m309

    UltimaXNA: How Do We Install It...??

    The clients we're trying are pre-uop unfortunately. :(
  19. m309

    CentrED+ setup Error?

    No worries, glad it worked out.
  20. m309

    CentrED+ setup Error?

    No clue. For some reason it just wouldn't generate the .xml for who knows why. Glad that worked though!

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