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  1. Quasar

    Item not giving stat bonus?

    this is not the same as above, it is just a few lines of a working script that i use this.Attributes.BonusHits = Utility.RandomMinMax(3, 10); this.Attributes.BonusMana = Utility.RandomMinMax(3, 10); this.Attributes.BonusStam = Utility.RandomMinMax(3, 10)...
  2. Quasar

    Universal Storage Keys

    might also be something with treasure hunter key if it stores tmaps
  3. Quasar

    Universal Storage Keys

    Are you using the bulk order key?
  4. Quasar

    Uo Store Gold Currency Question?

    Trying to get this to work with tokens and everything is going well accept for the ResolveCurrency= Not exactly what I need here, any help would be appreciated. Thank you.
  5. Quasar

    Level System 3 - Rerelease

    would there be a way to check to see if they are in a party? then if so use combined party level?
  6. Quasar

    Level System 3 - Rerelease

    Loot based on level. Not so sure about it, it doesnt promote the idea of group hunting, say a group of 6-9 level players kill something higher difficulty they should have access to a loot comparable to the effort it took to kill it, or if a lower level player took an hour to kill something...
  7. Quasar

    How to create custom mobs with cool special attacks using Vita-Nex?

    You could look at things like bomb.cs to get the basics im sure or in SpecialFX.cs at things like Usage: <effect> <range> <speed> <repeat> <reverse>
  8. Quasar

    Corpses Does deleting them make a noticeable difference?

    I see a lot of shards where GM's are constantly telling players to make sure to "delete" the corpses that they create, and was wondering that since they are just unanimated items really, how much impact does a corpse have on say lag or save time? How many corpses would it take to make a...
  9. Quasar

    Server up for nearly a month then, Crash

    Nearly a month? Or actually a literal month? Just asking in case something scheduled like veteran rewards could be a part of it??
  10. Quasar

    house limit

    Housing.cfg file in the Config folder should work, I have not had any problems with it.
  11. Quasar

    OWLTR 4.0 for ServUO Pub 54

    Did you somehow delete it or not have a copy?
  12. Quasar

    UO Black Box - Shard Utility Tool [Coming Soon]

    Can you add or tile an item with a set z?
  13. Quasar

    Holding Mounted Id

    https://www.servuo.com/threads/truechargerofthefallen.10434/ last post on this one should help with the shrink id
  14. Quasar

    Crash help

    everlasting bandage is being pulled into the key because public class EverlastingBandage : Bandage if you change Bandage to Item it will no longer be pulled into the key, but it will no longer work with your [bandself command because in that code it says Mobile pm = e.Mobile...
  15. Quasar

    Compile>Startup>Errors on Script Compilation(Fixed)

    personally I would start over. Once you get a fresh copy it should not take more than a few minutes to get it running.
  16. Quasar

    Queen Zhah doesn't TALK

    /*begin ignoring this part, /* finish ignoring this part //dont listen to this line of script its all commented out..
  17. Quasar

    TdV Mulpatcher

    http://uofiddler.polserver.com/
  18. Quasar

    Mechanical Pet Crafting - Pet Crafting, Tinkering Skill

    public virtual bool CanHeal { get { return true; } } public virtual bool CanHealOwner { get { return true; } } SetSpecialAbility(SpecialAbility.DragonBreath); these work in new build in the script for rainbow dragon
  19. Quasar

    Stats

    might have to see what you have already changed and it would be helpful to know what the new character starts out with as far as str, dex, and hit points based on those changes
  20. Quasar

    Stats

    start here in PlayerMobile.cs

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