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  1. AsYlum

    Quiver animation? where is it

    It's body id 896 elven quiver (anim5 index 630) or/and possibly 887 quiver of infinity (anim4 index 669). If you have outdated animations.xml in your UOFiddler profile folder you may have to add those two entries with type set to equipment/people
  2. AsYlum

    ClassicUO - Release/Publish

    What's the output?
  3. AsYlum

    I have a CentrED+ question.

    password is admin too. That thing in xml is just MD5 password hash so it's a form of checksum but the actual password is admin. I wrote that before.
  4. AsYlum

    I have a CentrED+ question.

    It's this :) what do you put here in the server, port and account + password? is it localhost 2597 admin admin ?
  5. AsYlum

    I have a CentrED+ question.

    So how your client configuration looks like? :) are you connecting to your local or remote server? username nad password are in the xml so if you pass that in the client with correct ip and port it should be fine. Maybe caps lock is the problem? :) I really have no issues connecting so it's hard...
  6. AsYlum

    I have a CentrED+ question.

    Then your name and password hash should also be there and apparently you are using wrong values :) This is config with user and pass: admin <?xml version="1.0"?> <CEDConfig Version="6"> <Language>..\Language\English.ini</Language> <Port>2597</Port> <Map>...
  7. AsYlum

    I have a CentrED+ question.

    Your full configuration file looks something like this. I only asked about the part where you setup map parameters because if you paste whole thing I'd know your account data as hash for password can be guessed. So it was only for you not to expose account data. You can't just paste only the...
  8. AsYlum

    I have a CentrED+ question.

    I have no idea what you've edited but looking at this you are missing account info from xml? You haven't deleted it right?
  9. AsYlum

    I have a CentrED+ question.

    Please show the part of your config that is responsible for map definiton :) it should be something like this: <Map> <Map>map0LegacyMUL.uop</Map> <StaIdx>staidx0.mul</StaIdx> <Statics>statics0.mul</Statics> <Width>896</Width> <Height>512</Height> <Prefix>0</Prefix>...
  10. AsYlum

    I have a CentrED+ question.

    It works just fine.
  11. AsYlum

    Latest version with mul files

    .def files are nothing new and those are not assets holding files. After introducing stygian abyss in version 7.x.x UO started to use UOP format and after version 7.0.23 all relevant asset files were converted to UOP format. So your option is to unpack uop to get .mul files out of it. If you use...
  12. AsYlum

    Tutorial: ServUO on free tier AWS EC2 (Amazon Linux 2 AMI)

    It's up to you. I just don't know which exact version are you using. Choose branch that you use.
  13. AsYlum

    Tutorial: ServUO on free tier AWS EC2 (Amazon Linux 2 AMI)

    How about doing it as servuo says? GitHub - ServUO/ServUO at master ? :) And here is branch for pub57 GitHub - ServUO/ServUO: An Ultima Online server emulator written in C# .NET with slightly different readme using make.
  14. AsYlum

    Tutorial: ServUO on free tier AWS EC2 (Amazon Linux 2 AMI)

    .net framework 4.8 is windows only so it won't work on linux. You need to use mono.
  15. AsYlum

    Mount itemID

    That is hard coded placeholder graphic id value inside the client. If you use CUO client then there is fallback to tiledata -> AnimId so you can set any item graphic and on tiledata for that graphic you can point it to animal anim id. For original client you are bound to fixed list of ids. You...
  16. AsYlum

    UOFiddler 4.9.12 (for animation creators)

    erm... it's just a fork. It's available here GitHub - LCT-Studio/UOFiddler: UOFiddler based on Ultima SDK it's a tool to view and alter almost every UO 2D client file. Source code is released under the Beerware license. and it contains just that modification for animation editor control. So it's...
  17. AsYlum

    I have a question about blood dropping on the floor when attacked.

    In BaseWeapon there is method AddBlood(...) you can check where it's called and remove that line.
  18. AsYlum

    KR War horse Mount

    Yes that is UOFiddler but modified for Prapilk so he can make the part of animation edit window transparent. KR files were extracted in some other tool. I guess it may bee Pinco's EC Viewer or one of older utilities from Kons.
  19. AsYlum

    UOFiddler Issue

    If you are using older or different version then get latest from here: Releases · polserver/UOFiddler After unpacking it to a folder right click the plugins .dll files in plugins folder and go to Properties and unblock them. Because binaries are not signed windows tends to mark anything...
  20. AsYlum

    deleting gump icons

    In general it's not possible without modyfing client.exe on very low level. https://www.servuo.com/threads/remove-advanced-option-from-character-creation.15412/#post-91535 In some cases you can remove just the gump graphic and it will not allow to click the button so with that approach you can...

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