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  1. Safera

    Paperdoll gumpid override

    I made a How-To video over-viewing how to add custom backpacks to your shard: Download the necessary images & scripts here: http://servuo.com/threads/7-backpack-gump-image-sets.2353/#post-14752 There is still the problem of custom backpacks only letting you use only the left-side of the pack...
  2. Safera

    Paperdoll gumpid override

    You can set most of this in UOFiddler in the Tiledata tab. Although some relationships are based upon using the same id numbers. To learn how to set the relationships using UOFiddler, browse my post on Adding Custom Wearables at RunUO.
  3. Safera

    Paperdoll gumpid override

    I already made the new graphics that were missing and uploaded them to Servuo. You could change it in game using [props or you could check out the script that Hammerhand uploaded as it works. (I have tested it.) I'm attaching a commented version of the ATA Backpack .cs script to make it a...
  4. Safera

    Paperdoll gumpid override

    @m309 You are on the right track. But the catch is that there are NO paperdoll gump ID's for the new backpacks. I had to make those paperdoll gumps (download here) So the first step is that a shard owner would have to add the artwork into the gump mul (using my tutorial). They would then...
  5. Safera

    Paperdoll gumpid override

    Right, that's basically what I thought and what I did. The problem is that I don't know how to make my new backpack into a container. Right now, it's just a wearable. But I deleted the default backpack. Then I just made a new backpack that can be picked up in-game and put on. The problem I have...
  6. Safera

    Paperdoll gumpid override

    I also thought the point was to swap between different backpack arts? But I could be wrong. If it's swapping, that's what I showed how to do. No. You could use the same theory to show multiple packs on the paperdoll. The only thing you would have to do differently is make them show on...
  7. Safera

    Paperdoll gumpid override

    That's beyond the scope of scripting server-side. When everyone else was telling you that "it couldn't be done", this is what they meant when they said it was "client-side". Short of creating a new client, you cannot tell the client HOW to display the images. Even if you could hack the client to...
  8. Safera

    Paperdoll gumpid override

    I didn't see a paperdoll gump for any of them. Which id# was it? oops. I just read the # u gave - going to look Update: #30563 is not a paperdoll gump I don't think. Not sure what it's used for, but a paperdoll gump would need to be size 260x237. (Now you have me curious though so I'm going...
  9. Safera

    7 Custom Backpack Sets

    Safera submitted a new resource: 7 Backpack Gump Image Sets - custom backpacks gumps paperdoll images Read more about this resource...
  10. Safera

    7 Custom Backpack Sets 2015-01-18

    7 Non-default Backpack Sets which include paperdoll gump images, in-game backpack icons & open backpack gump images. Also included are scripts to use to add these to your shard. ~ 1 custom set by me (Bloody) ~ 3 backpack sets from new Client (Primitive, Snowy & Strappy) (I made the paperdoll...
  11. Safera

    Paperdoll gumpid override

    What's the code look like that you have for making the containers now? It isn't client hacking or anything sketchy like that, but because there is no paperdoll graphic already in the muls, you do have to make custom gump graphics and add them to gump.mul & gumpidx.mul using UOFiddler. Pretend...
  12. Safera

    Paperdoll gumpid override

    Alright, I think I've got it... I'm attaching a screenshot of the bloody backpack on the ground in-game and also on the paperdoll. I'll make up the graphics for all 3 of the packs as well as one or two more as soon as I get a chance as well. I'll put together a how-to also, but I'd really...
  13. Safera

    Paperdoll gumpid override

    I have both an old and new client downloaded now and here are my notes so far... I found out that gump id 50422 is the paperdoll backpack gump and that there are no paperdoll images (or gumps) made for the new backpack graphics, which means that they are just meant for being used in-game...
  14. Safera

    The only thing I can think of when I read this is the Michael Jackson song. Now it's in my head...

    The only thing I can think of when I read this is the Michael Jackson song. Now it's in my head! Noo.....
  15. Safera

    Hi.

    Hopefully, they'll like it. Many young people that I've asked about it don't like the graphics. They prefer the cartoony Wizard 101 graphics.
  16. Safera

    Freezing Custom Decoration?

    @Mogster is right. While you won't be making a "custom client" per se, when you [freeze items, it amends the .mul files and does have to be redistributed to your playerbase in order for them to see the changes. Because Freezing saves to a file that is on the user's own computer, they don't...
  17. Safera

    Paperdoll gumpid override

    Ok, being as my computer took a dump and I have absolutely no UO stuff on this one...and the fact that I have been out of the loop for some many months now, it will take me a little time to reload everything and try to test this out. Until then, here are some links that I found, which may be...
  18. Safera

    Paperdoll gumpid override

    Haha. Milva's making sure I jump right back in. Let me look into it today if someone doesn't beat me to it. Briefly looking tho, it looks like @zerodowned is asking a scripting question, rather than an art question and scripting is my weakness. So we'll see....
  19. Safera

    Rideable Tigers with Tiger Fur Loot

    @Dian , was that post directed at me? Lol. Been Beta testing ArcheAge....will get back on the ball soon.
  20. Safera

    Custom music?

    I'm curious about this as well. Let us know if you figure anything out.

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