13440130
Member
Recently, I have some problems with the server。
I use the JustUO。
Recently always inexplicable delay. very lag。
When I Ping host. Delay is normal。But in the game,very lag。
please help me.
My friends can't play the game.
Some of the contents of the record above, will not have a relationship with it? I don't understand, I hope someone can help me.
# 2016/11/1 5:19:42
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:21:37
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:26:33
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:27:12
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:27:24
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:29:36
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:29:38
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:29:50
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:32:06
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:34:44
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:42:24
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
I use the JustUO。
Recently always inexplicable delay. very lag。
When I Ping host. Delay is normal。But in the game,very lag。
please help me.
My friends can't play the game.
Some of the contents of the record above, will not have a relationship with it? I don't understand, I hope someone can help me.
# 2016/11/1 5:19:42
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:21:37
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:26:33
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:27:12
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:27:24
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:29:36
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:29:38
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:29:50
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:32:06
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:34:44
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 2016/11/1 5:42:24
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.BaseCreature.get_HitsMax()
at Server.Network.MobileHitsN..ctor(Mobile m)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)