- ServUO Version
- Publish 57
- Ultima Expansion
- Time Of Legends
What is the most straight forward way to send a custom packet to the client(custom client)?
Looking at sending a custom chat packet to the client with essentially text, I tried searching and messing around a bit with Network.Packet but I'm not making much headway here..
Looking at sending a custom chat packet to the client with essentially text, I tried searching and messing around a bit with Network.Packet but I'm not making much headway here..