12d3

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Anyone ever come across an issue where a wildly wrong sound plays when any playermobile is damaged?
for some reason when a player (GM owner, regular player dosen't matter) is damaged the sound 0x58D Satyr_special3 plays, its so bizzare and I can't seem to track down why, it seems to only be on receiving damage across all playermobiles
 
So it took forever to realize when it was even actually happening, we assumed wrongly at first it was on attack, then maybe damage or agro, but after some trial and error commenting out DoDiscord, DoPeace, and DoProvoke stopped it, still haven't figured out why
 

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