Credits in script
How To Use:
- Add AnimationLocator and double-click to open.
- The target mobile will default to you. Change it you wish.
- The top text entry is to set the Animation #
- Increase/Decrease buttons for the lazy
- Cycle: cycles through animations, until you stop it or it reaches the Max (currently set at 50 but it could honestly be lower)
- Single: plays just the Animation# currently set
- Stop Animation: Stops animation, really only useful if you're using cycle. Will also update the gump to reflect the last Animation# played in Cycle.
Freeze Frame:
- Enter the Animation# and Frame# then press the button
- Arrows next to the text entry boxes to increase/decrease the #
- Update button was added to update the text entries before using the increase/decrease buttons
How To Use:
- Add AnimationLocator and double-click to open.
- The target mobile will default to you. Change it you wish.
- The top text entry is to set the Animation #
- Increase/Decrease buttons for the lazy
- Cycle: cycles through animations, until you stop it or it reaches the Max (currently set at 50 but it could honestly be lower)
- Single: plays just the Animation# currently set
- Stop Animation: Stops animation, really only useful if you're using cycle. Will also update the gump to reflect the last Animation# played in Cycle.
Freeze Frame:
- Enter the Animation# and Frame# then press the button
- Arrows next to the text entry boxes to increase/decrease the #
- Update button was added to update the text entries before using the increase/decrease buttons