- Requirements
- UOFiddler
This is an animated floor pattern. To enter this you will need an understanding of not only how to add items into game via uofiddler but also how to add anim data relative to the frames. The pattern is 2x2. Each "static frame" has 4 floor tiles per animation frame. I would suggest adding the frames in order starting with the first frame in each animation. IE: ( 1-1 2-1 3-1 4-1 ) , ( 1-2 2-2 3-2 4-2 ) , ( 1-3 2-3 3-3 4-3 ) , ( 1-4 2-4 3-4 4-4 ) . I labeled each frame with the above numbered examples to try to make it as easy as possible : )