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Animations Neverwinter Nights 2 to Ultima Online project 1.01

Author
Vrark
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I'm starting this project with just adding the first complete mob that I have made from the models of Neverwinter Nights 2, using Blender.
In the long run, I hope that it will be possible to do as many of the models from the game as possible. Some of them are not working that great in Blender, so I am skipping those. But there are plenty to do still.
Here is a preview of the ogre that I have attached in the file:
Walk.gif


And a few of the ones I haven't done yet, but plan to do:

Bomber beetle:
Walk.gif


Bugbear:
Attack_1.gif



Iron golem:
Walk_1.gif


Red dragon:
Walk_1.gif


Since this most likely will become a large project, I will probably end up creating a Mega folder for all the files.
For now, they will be made for ClassicUO, but in time I hope to be able to fix them for the regular classic client. If that's something you would like to assist with, I will not say no! :D

Latest Updates

  1. Fixed the attack 1 on the ogre

    As noted, the attack 1 action on the ogre was misaligned, so I have fixed that.

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