- Requirements
- Designed and tested using ServUO Pub57, but should work with later version as well
As promised, here are 12 Custom Houses as Addon scripts. These houses can be added into a game world using the [add command and then target the location you want the home to be created. If you want to freeze these houses into the worlds Statics.mul/Staidx.mul files as a permanent part of the world that can be done using a script called 'Addon Converter 1.0' which can be searched for here in the forums.
So basically in-game as Admin/GM,
[add HouseNameAddon and target the location you want it built.
[a2s and target any part of an Addon you want to convert back into in-game static items.
[freeze and target the top left, and bottom right of the area containing static items you want removed from in-game and frozen into the Statics.mul/Staidx.mul files.
These buildings could also be used for a quest that would spawn in the addon and populate it with the needed NPCs or creatures.
Enjoy!![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
So basically in-game as Admin/GM,
[add HouseNameAddon and target the location you want it built.
[a2s and target any part of an Addon you want to convert back into in-game static items.
[freeze and target the top left, and bottom right of the area containing static items you want removed from in-game and frozen into the Statics.mul/Staidx.mul files.
These buildings could also be used for a quest that would spawn in the addon and populate it with the needed NPCs or creatures.
Enjoy!