Apocalypse's latest activity

  • Apocalypse
    Apocalypse reacted to golfin's post in the thread UOFiddler Tiledata for doors? with Like Like.
    Flags: Wall, Impassable, ArticleA, Door. Some are set to NoDiagonal, I don't know why. And some are set to Layer 0, sometimes 1...
  • Apocalypse
    Hey all, its been years since i messed with tiledata. can someone refresh my memory what i need to make doors open and shut?
  • Apocalypse
    Apocalypse reacted to Vrark's post in the thread Orc brute with Like Like.
    Thank you very much! I already have more models that I might turn into animations as well. :D
  • Apocalypse
    Apocalypse replied to the thread UO EC Super Viewer.
    @Pinco I used the old viewer for quite a few thing long ago.. I dont know the first thing about programming or I would help! Either way...
  • Apocalypse
    Apocalypse reacted to Pinco's post in the thread UO EC Super Viewer with Like Like.
    Years ago I abandoned this to work on mpe that was supposed to be a single tool to view and edit all files for all clients and also...
  • Apocalypse
    Apocalypse replied to the thread UO EC Super Viewer.
    I love this program! I would love to see one for classic UO also.. I redo of the original! Thank you for all your work!
  • Apocalypse
    Apocalypse replied to the thread Orc brute.
    this is actually really great work! Thanks for sharing it with us!

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