Another demonstrative way of using xmlspawner (of course working). Application: as a kind of quest, possible to expand (eg as an arena with appearing monsters)
<?xml version="1.0" standalone="yes"?>
<XmlQuestNPC>
<NPC>
<Name>Ward</Name>
<Running>True</Running>...
Short plan For GM Quest like party
Time for setup - 1-infinite hours (complicated, look, great etc.)
First: [add xmlspawner xmlquestnpc
// for Dancer1
[add xmlspawner xmlquestnpc
// for (Dancer2)
Modify xmlquestnpc/ActiveSpeed/0,5/Blessed/true
// Blessed for crazy player killer hehe
Next...
nblades submitted a new resource:
XmlSpawner for spawning chests - simple xmlspawner for spawning chest (middle level)
Read more about this resource...
Using xmlspawner
beetle/tamable/RNDLIST,false,false,true/hue/RNDLIST,0,0,0,0,0,1003,1003,1003,1150,1257,1153,1266,0,0,0,0
Beetle with 1/3 chance for tamable
Hue from random list