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  1. sircapted

    Level System Extreme

    basevendor probably needs assembly reference and using directives see which ones are missing. and add them. the script just cant find them. levelsystemextatt is not a script, it just got broken down into other scripts, a little here and a little there.
  2. sircapted

    Level System Extreme

    for whisperingspells using Server; using Server.Spells; using Server.Network; using System.Linq; add those for skillmastery using System.Collections; using System.Collections.Generic; using Server.Engines.PartySystem; using Server.Targeting; using Server.Commands; skillmastery and...
  3. sircapted

    Level System Extreme

    my skillscheck.cs only has #region References using System; using Server.Engines.Quests; using Server.Factions; using Server.Items; using Server.Mobiles; using Server.Multis; using Server.Regions; using Server.Spells.SkillMasteries; #endregion did you add your level or is it the one that came...
  4. sircapted

    Level System Extreme

    on skillcheck.cs at the top of the script you need a using server.something. go to levelsystem script and at top should have a public server somthing. thats whats missing
  5. sircapted

    grapevines

    public class GrapeVine : Item { public override bool IsArtifact { get { return false; } } private DateTime m_NextHarvest; private readonly double HarvestWait = 4; public override int LabelNumber { get { return 1149954; } } [Constructable]...
  6. sircapted

    grapevines

    on grapevines item id is==== public override void OnDoubleClick(Mobile from) { if((ItemID == 3358 || ItemID == 3363) && Movable == false && m_NextHarvest < DateTime.UtcNow) { from.AddToBackpack(new GrapeBunch())...
  7. sircapted

    deftailoring

    thanks redbeard apperently i forgot my github password then it didnt recognise my ip and well its been a runaround resetting it. but i took an old deftailoring.cs and pasted #region Containers...
  8. sircapted

    Allow only custom clients to connect to my ServUO server

    I guess a verification code ON server (servuo)could be name of server. Then on the client (classic uo) name of server.
  9. sircapted

    Spawning Stealable Items

    i just added to dailyrares.cs bunches of items. props for x y z coordinates but they are not stealable really i wanted to just make chests with stealable items? old servuo 57.2 did that on props comand but 58 does not!
  10. sircapted

    Allow only custom clients to connect to my ServUO server

    probably there you can add a code or key to that client?
  11. sircapted

    Powerscrolls added to xmlspawned mob loot

    way to advanced to use the book in the spawner easiest way lootpack.cs then add to mob you want it on
  12. sircapted

    PRE AOS Choose

    currentexpansion.cs is a line there public static readonly Expansion Expansion = Config.GetEnum("Expansion.CurrentExpansion", Expansion.EJ);
  13. sircapted

    deftailoring

    servuo 58 endless journey in deftailoring.cs missing containers. no bag or backpack no pouch. just totally forgot leather containers. so much code to write its understsndable lol . thought id mention it.
  14. sircapted

    Host?

    How do I set up a dns for my server? And a website that I can set a download with client for my server?
  15. sircapted

    Allow only custom clients to connect to my ServUO server

    Client version.cs You can set the client version allowed 5.0.83.0 I set to 7.0.85.1 I like the enhanced version. I would like to learn how to set the client itself to auto link only to my server and have a download That my client connects to my server only.
  16. sircapted

    piratecrew with orcish bodies

    pirates of the caribean
  17. sircapted

    Host?

    wowser thank you all. im on a mission. i have a starting point now.
  18. sircapted

    Host?

    whoa i think im ready to go public but all this is far fetched for me.. lots of help with servuo from this forum got me a long way(thank you servuo forums) but minimal instruction with public set up has kept my servers private... i can understand if someone made a tutorail to make a public...
  19. sircapted

    piratecrew with orcish bodies

    pirate captain is a pirate but pirate crew are orcish creatures... is this proper or a missed script? change item id and name easy fix but thought id enlighten i know earlier servuo's had pirate creatures...
  20. sircapted

    OnDamagedBySpell : specific spell has an affect on basecreature.

    working on similar except when when damaged on cast by castor int another creature.. public override void OnDamagedBySpell(Mobile caster) { if (caster == this) return; BlackSheep(caster); } public void BlackSheep(Mobile target)...

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