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  1. LordFenris

    Invasion System

    @Ravenwolfe With the new server build engine mechanism (compilator), we encountered numerous problems with custom files - which had not occurred before. I mean the current state # 4835 - compared to the version before the compiler mechanics changes. Warning are reported in the area of Your...
  2. LordFenris

    Advanced Camping & Outpost System

    @Massapequa With the new server build engine mechanism (compilator), we encountered numerous problems with custom files - which had not occurred before. I mean the current state # 4835 - compared to the version before the compiler mechanics changes. Warning are reported in the area of Your...
  3. LordFenris

    Shields and fast durability lost

    I share your words, but - indeed - I saw with my own eyes a player holding only a shield and fighting three birds, in less than a minute, lost the useful (current) durability of the shield from 55 points to 0, and then just as quickly lost main (max) durability. I know that he was only wearing...
  4. LordFenris

    Account Info Gump

    Brilliant file @Dexter_Lexia Could you in the next update consider displaying the account data for the Enhanced game version as well? Unfortunately, account details are currently only displayed in Classic although the search results work fine. I attach both - Enhanced and Classic screenshot
  5. LordFenris

    Shields and fast durability lost

    I have a kindly request to look at the durability drops on shields. From what I can see in the basearmor there are code to determine the speed of the decrease in durability of the armor, but in the baseshield I have not noticed a similar one (unless there is a record of the connection between...
  6. LordFenris

    Invasion System

    @Ravenwolfe We've detected a very serious bug in City Invasions. Factions bring back the city guards - even during the invasion. As soon as the battle for altars was over, the guards returned even though they were still fighting the invasion
  7. LordFenris

    FS-PvP Point System

    @Scrubtasticx Hello I send you a priv with Point System crashbug log. Below, I also place logos Exception: System.NullReferenceException: Object reference not set to an instance of an object. at Server.Gumps.OverallPvpGump..ctor(Mobile from, Int32 listPage, ArrayList list, ArrayList count)...
  8. LordFenris

    Invasion System

    @Ravenwolfe @Voxpire In the version of the Enhanced 3D game there is a problem with the OK / cancel button of the invasion configuration window. The Ok button does not work and the cancel button changes the graphics to OK after clicking and also has no effect. There is no problem in the 2D version.
  9. LordFenris

    Item Identification useful again

    I used to test this script in 2019. And it turned out that its mechanics generated the properties of the stuff at the time of identification. For example, if the same kryss was identified three times by reload the same world saves again and again, its parameters were different each time. There...
  10. LordFenris

    NPC type change on xmlspawners.

    Do you remember the command to exchange one type of NPC for another on xmlspawners (all at once) - e.g. peasant --> escortablepeasant? Many thanks for each advice.
  11. LordFenris

    Cooking Expansion Set

    @sahisahi @Fraz In recent days I started to explore this Cooking Expansion Set, although in the installation description - in the scope of the craftitem.cs file, the author refers to lines (for Mill) that I do not see in the script. Doesn't it make a reference to a line from some custom system...
  12. LordFenris

    Old faction system question and asking for opinions

    It is a pity that EA introduced some changes that diminished the importance of the faction, e.g. the introduction of LRC limited the importance of reg sellers. At one time, on the old version of shard, I implemented a change in LRC mechanics so that this parameter did not provide the possibility...
  13. LordFenris

    Old faction system question and asking for opinions

    @Tasanar @Dexter_Lexia @Argalep @Milva @JGreen @Falkor @Ravenwolfe I have a short question about the old faction system. Because I know, we can still turn it on our emu. Our shard is very much based on Siege Ruleset and many people remember factions with nostalgia. However, I have a question...
  14. LordFenris

    Cat's Jail System

    @Tasanar @john burns are you got some suggestion about this critical bug fix?
  15. LordFenris

    Cat's Jail System

    ServUO Version 0.5, Build 7300.24250 Operating System: Microsoft Windows NT 6.2.9200.0 .NET Framework: 4.0.30319.42000 Time: 12.01.2020 19:50:10 Mobiles: 60558 Items: 399085 Exception: System.NullReferenceException: Object reference not set to an instance of an object. at...
  16. LordFenris

    Chmapion Spawns delay question

    Nm, I solved this problem.
  17. LordFenris

    Champion Spawns restart timer and Valor

    Nm, I solved this problem.
  18. LordFenris

    Champion Spawns restart timer and Valor

    I would like to retain the option of activating champion spawns via Valor but excluding spawns in Lost Lands (or part of them). Alternatively, configure the option to delay the restart of the champions (between its execution) so that players cannot bypass waiting time via Valor in Lost Lands (or...
  19. LordFenris

    Chmapion Spawns delay question

    I would like to retain the option of activating champion spawns via Valor but excluding spawns in Lost Lands (or part of them). Alternatively, configure the option to delay the restart of the champions (between its execution) so that players cannot bypass waiting time via Valor in Lost Lands (or...
  20. LordFenris

    New Magincia Bazaar house lots lottery expired

    I noticed that within the new Magincia market, lotteries for houses are constantly inactive (expired). Next I found the following line in lotto scripts public static readonly bool AutoResetLotto = false; Will changing the entry to "true" cause the lottery to be automatically renewed after the...

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