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  1. Karmageddon

    Timer Crash

    Ok didn't realize that the order mattered, but the way you explain it makes sense.
  2. Karmageddon

    Timer Crash

    I am getting a crash issue from an item that has a timer in it? What the item does is add stat buffs when 2 players wearing linked items are close to each other. What the timer does is actively checks to make sure the players are still within range of each other. This is the code for the timer...
  3. Karmageddon

    Adding a recipe

    Ok not sure what the difference between the server version you are using and the one I'm using but they are still not working like you have. Also when double clicked to learn the recipe it does nothing. Here are pics of what I have.The first image is when I add the recipe by name. The second...
  4. Karmageddon

    Adding a recipe

    Ok so all of them edits need to be done plus the actual recipe scroll code needs to be done. I didn't realize that all of that had to be done also. Thank you for the help Edit: It's not working, made all the edits and created the individual recipe files and nothing. #region Custom Resource...
  5. Karmageddon

    Adding a recipe

    Thanks Grimoric for the help but that is not what I am looking for. I am looking to make a totally new recipe for a totally new item I created.
  6. Karmageddon

    Adding a recipe

    Yes I did use the name of my item, a unique number and added it to the deftinkering. Even though I did that when created in game it didn't have the name on it and when double clicked it did nothing. So there is more that needs to be done to make it work.
  7. Karmageddon

    Adding a recipe

    That works but, doesn't work. It does create the recipe scroll, but it is unnamed and when double clicked it does not do anything. Tried a few other things but got nowhere.
  8. Karmageddon

    Adding a recipe

    Yes I know that. But I need to define a new recipe for a new item. I don't want to use current recipes.
  9. Karmageddon

    Adding a recipe

    I have been searching for a way to add new recipes. I have not found anywhere that the recipes are defined.
  10. Karmageddon

    Token System

    Karmageddon submitted a new resource: Token System - Stand alone Token System Read more about this resource...
  11. Karmageddon

    Token System 2019-11-18

    This is an old system I had done. It is completely stand alone. You do not need any other system to make it work. The ReadMe has the information to get this system working. No known problems atm, but if you find something let me know and I'll try to fix it.
  12. Karmageddon

    Output from gump to file

    The File.OpenWrite(String) was actually wrong. But, I did find what I needed from the link you posted. It should File.AppendText(String) Thank you for the assistance
  13. Karmageddon

    Output from gump to file

    A little more help if anyone can. I have the whole thing working, but it is not working exactly the way I want it to be. I want to work like command logs are created, where the log is the same file but continues to add to it. This is the code I currently have. case 1: {...
  14. Karmageddon

    Output from gump to file

    Voxpire server kept giving an error with the second bit of code.
  15. Karmageddon

    Output from gump to file

    Thank you Well got a chance to try it. Everything compiles but am not getting any file output. This is the code I have atm: public override void OnResponse(Server.Network.NetState sender, RelayInfo info) { Mobile from = sender.Mobile; switch(info.ButtonID)...
  16. Karmageddon

    Output from gump to file

    What I want to do is be able to take text entries from a gump and output it into a text file on the server. Is this possible and what would I use to do it?
  17. Karmageddon

    Weapon Abilities

    Gandalf are you looking for a working version of this system? If so I do have a complete working version. Not sure which version of ServUO it is compatible with though.
  18. Karmageddon

    On Movement Problem

    I am trying to get an item check to see if there is a player in range with the same item so it can give stat bonus. I am having an issue with the check itself not sure where it is going wrong. Here is the code for the OnMovement check: public override void OnMovement(Mobile m, Point3D...
  19. Karmageddon

    Linking Items

    Thank you I will look at it. It might have what I need to get mine working.
  20. Karmageddon

    Linking Items

    I am in the process of trying to get 2 items to be linked. I have added a new property to the items called "Linkring". I am using the serial number to link the items. The issue I am having is in the ontarget to get the serial number to load into the current ring's property. This my code for the...

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