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  1. Finaltwist

    Help for Adventure's mysterious corpse lag (runuo)

    im happy to upgrade net on the windows server... but like i said, the lag issue is specific to moving items in/out of backpacks... moving items from one container to another on the ground doesn't do this, which is why i was looking at container/containers scripts even core item.cs with additem...
  2. Finaltwist

    Help for Adventure's mysterious corpse lag (runuo)

    are you saying this might not be an issue with the code at all, but rather with the windows NT server? many players have tested offline as well and some have found lag, others not all on windows machines. .net framework on the server is 4.03, there is a .net 4.8 out now... could it be just a...
  3. Finaltwist

    Help for Adventure's mysterious corpse lag (runuo)

    ah.. haven't changed anything there, though its possible a coder might have fiddled with that who made some core changes in december last year. he did some dodgy edits to the core and spent a lot of time to fix what he did (he also added some cool new content to be fair to him!) i can just...
  4. Finaltwist

    Help for Adventure's mysterious corpse lag (runuo)

    i didn't fiddle with any packets, though could have been done in the original odyssey. What do you mean messagegump? when looting a corpse there is a gump that is sent? when selling items to an NPC vendor? the common thread ive noticed is this: there is lag when a large number of items are...
  5. Finaltwist

    Help for Adventure's mysterious corpse lag (runuo)

    You should see a player dying, lags entire server. I don't think in/out of bank affects the entire server or that would be first i heard of it at least I'm happy to give you admin access on the server for this, let me meet you done, your char given gamemaster access to commands, to create...
  6. Finaltwist

    Help for Adventure's mysterious corpse lag (runuo)

    is there any way you could login to the server (login info is in the jpg in the adventures folder) and try there? I haven't seen the item moving lag, just heard it from others above, which may be due to client side issues. what I HAVE seen is the selling 60 items to san npc (e.g. tinker tools...
  7. Finaltwist

    Help for Adventure's mysterious corpse lag (runuo)

    Why would moving an item from a corpse to a players backpack be affected by items not locked down throughout the server? Where would this be in the code? also @PyrO , you can test this offline by having, say 300 items in your pack, dying and/or autolooting the corse with 300 items. I know we...
  8. Finaltwist

    Help for Adventure's mysterious corpse lag (runuo)

    Windows hosted server windows NT, 4 cores, 4 gb ram (1.7 gm usage), cpu cores only used max 55%, SSD 2gb (only use a fraction of that),hard to test local because there has to be others online to notice the lag. we used to have 2 cores, had the issue, doubled the cores, no change in server lag...
  9. Finaltwist

    Help for Adventure's mysterious corpse lag (runuo)

    a few of the players in the server are willing to add to a fund for a prize for whoever can fix this
  10. Finaltwist

    Help for Adventure's mysterious corpse lag (runuo)

    Greetings Servuo! We still have not been able to finx this issue... we know the following: 1. It is not CPU based - we recently double CPU cores on our server and it changed nothing. 2. Entire server lag happens when a player sells large amounts of items to an npc vendor (40+ items is 1-2...
  11. Finaltwist

    introducing burirana146

    looks like she didn't introduce herself here first? I think she'll make a great addition to the ServUO community.
  12. Finaltwist

    Unbeatable AI?

    download the adventures package, try 1v1 against an honorae. it changes AI based on a number of factorsm including what the player is holding, weapon used, etc. took me 20+ hours to get the algo right. I didnt want them to be overly OP. it works well. I also added some routines to my pvm...
  13. Finaltwist

    Unbeatable AI?

    good luck finding that, i tried and failed.
  14. Finaltwist

    Unbeatable AI?

    though id like to see what people come up with, a simple mob with hits = maxhits; in Onthink would be unbeatable :) on a more serious note, i made some AI improvements to necromages in adventures (on server, not in package yet). I really wish there were some good AI scripts out there - people...
  15. Finaltwist

    Ultima Adventures - A full featured, content packed offline/online server

    The new play system is a great addition to the server - we now have a play for new character creation, a play running at the stage in the tavern (called the ballad of the bachelor), and now someone is working on a play to introduce mangar's tower to a new player. This system is really easy to...
  16. Finaltwist

    Ultima Adventures - A full featured, content packed offline/online server

    in save/account/accounts.xml change to owner in the xml file 1624388119 We're busy adding new plays (new play added to the tavern stage!, the tale of King Henry), editing maps etc. lots of new content coming up
  17. Finaltwist

    Ultima Adventures - A full featured, content packed offline/online server

    thanks buddy! Have fun - its fun reading your portogese (?) - im a fluent spanish speaker so it s alittle hard to understand but its doable. enjoy the world, glad you got it working
  18. Finaltwist

    Ultima Adventures - A full featured, content packed offline/online server

    sorry buddy, if youre having more issues you might want to wait for others to chime in. My main focus is to support and play on the server. if you want to play offline thats great, i have no problems with that. this is a copy of a server - its meant to help people playing solo to have a...

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