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  1. FingersMcSteal

    Stargate System V3 by Fingers McSteal

    Ive had a look at old code this weekend and the extra facet shouldnt be a problem to add with a bit of time. Thinking about what you mentioned using symbols rather than numbers as well. Doable but that would need extra design into gumps or something else... to be honest id re-write the whole...
  2. FingersMcSteal

    Stargate System V3 by Fingers McSteal

    I didnt realise this was still here. I am actually thinking about starting up again with a shard and writing code... if I do id like to redo the whole thing with all the original ideas I had when I started this... lots of fun things to go with it ;) To add the extra map id have to look at the...
  3. FingersMcSteal

    Saw Mill Addon

    Strange that a GM cant do that.
  4. FingersMcSteal

    Saw Mill Addon

    Curious but out of the file ResourceInfo.cs what does you section for logs look like, this is the one I had when I made this addon... private static CraftResourceInfo[] m_WoodInfo = new CraftResourceInfo[] { new CraftResourceInfo( 0x000, 1011542, "Normal"...
  5. FingersMcSteal

    Come Back ???

    Thanks ;)
  6. FingersMcSteal

    Come Back ???

    Wish I could get back into UO. Is it still as busy these days ?
  7. FingersMcSteal

    Saw Mill Addon

    Its probably the names of log types thats causing the issue in the drag Nd drop section of code. Soorry I cant help more
  8. FingersMcSteal

    Saw Mill Addon

    Can you post the full code please ?
  9. FingersMcSteal

    Calling gump

    public ChatGumpa(Mobile from, ChatSystem system) : base(50, 100) That bit looks like the problem... ChatGumpa requires 2 variables, the chatsystem parts throwing the errors, the from parts ok as that's the mobile calling the gump. What do you have defined as ChatSystem system ???
  10. FingersMcSteal

    Hello ;-)

    Still here... just saying ;)
  11. FingersMcSteal

    Happy New Year

    Bit late but there you go ;)
  12. FingersMcSteal

    Serv UO Shard Listing

    Did it ever get fixed ?
  13. FingersMcSteal

    My server is growing a lot of NPCs every day

    I'm having the same issues with a server and mobile counts going up. There are a couple of commands which will create log files... CountObjects Usage: CountObjects Generates a log file detailing all item and mobile types in the world. TraceInternal Usage: TraceInternal Generates a log file...
  14. FingersMcSteal

    Help Please ?

    Thanks ;)
  15. FingersMcSteal

    Help Please ?

    Just run the logging tools in the server as I 'm getting an increase in mobiles lately... # Profile of world mobiles # Generated on 25/04/2017 00:10:03 130793427 0.45% Server.Mobile 130346179 0.35% Server.Mobiles.BaseCreature 102990973 3.98% Server.Mobiles.SerpentsFangAssassin 34607990 -1.94%...
  16. FingersMcSteal

    Brand new shard.

    Do you have an IP & port number to try, and also which client would I need to connect ?
  17. FingersMcSteal

    Port forwarding.. help?!

    Usually port forwarding the router / modem should do it. Try something like http://canyouseeme.org/ with the servers port number once its running to just check outside (public users) can get to the server, you should see in the console window an IP number pop up when it pings the server.
  18. FingersMcSteal

    Multi Question

    Ok thanks, just thinking of getting back into UO a little more that's all. Would like to alter the standard built homes slightly, as for customs the foundations are fine and people can build on those. Was curious tho if the type of bricks used in the standard multi's is referenced through any...
  19. FingersMcSteal

    Multi Question

    Am I right in thinking the houses in UO are stored in Multi's... and can I edit those homes ???
  20. FingersMcSteal

    Map creation problem

    Check which area it's in, this is just a guess but maybe its pulling in additional graphics info from other files for that area, something like when haven changed or moonglow way back. Just a guess tho ;)

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