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  1. Visam

    Adding a recipe

    In this section: #region Custom Resource AddCraft(typeof(LumberHatchet), 1044046, "Lumber Hatchet" , 95.0, 115.0, typeof(IronIngot), 1044036, 4, 1044037); AddRecipe(index, (int)TinkerRecipes.LumberHatchetRecipe); AddCraft(typeof(OrePickaxe), 1044046, "Mining Pickaxe" , 95.0, 115.0...
  2. Visam

    Adding a recipe

    I just made a new recipe (had been going to make it for a while but just haven't till now). Here is what I did. First I edited DefTinkering.cs as follows: (edits are marked with //Visam) public enum TinkerRecipes { InvisibilityPotion = 400, DarkglowPotion = 401...
  3. Visam

    Adding a recipe

    Did you replace NewItemRecipe with the name of your new item followed by Recipe? Having that script and the example from above to whichever defcrafting your using making sure to have a unique number, and having a valid item for it to craft is everything I know to do with it.
  4. Visam

    Creating fonts

    The only one I've ever seen is UOFontsEditor but functionally it isn't as good as fiddler's font editor. If you want to edit the fonts the only way I know of is one image at a time.
  5. Visam

    Adding a recipe

    This what your wanting? using System; namespace Server.Items { public class NewItemRecipe : RecipeScroll { [Constructable] public NewItemRecipe() : base( XXXX ) //replace XXXX with the number you use in the defcraft's public enum {} public...
  6. Visam

    Adding a recipe

    Take a look in DefBlacksmithy.cs at the top there is public enum SmithRecipes If you pick one of them such as TrueSpellblade = 300, and search for TrueSpellblade You'll find index = AddCraft(typeof(TrueSpellblade), 1011081, 1073513, 75.0, 125.0, typeof(IronIngot), 1044036, 14...
  7. Visam

    XML spawner question,champ+gate when finished?

    you don't have to have the second WAITUNTIL it just sets a delay before it resets.
  8. Visam

    XML spawner question,champ+gate when finished?

    If for example the last wave was sub 6 adds the gate and waituntil is the amount of time before the gate is removed (1 min in this example) both sub 7 Moongate/Target/(6223,3744,0)/TargetMap/Felucca WAITUNTIL,1 another waituntil makes it wait 10 min before restarting the spawn sub8 WAITUNTIL,10
  9. Visam

    Supported HTML?

    These are screenshots of the same gump one using size 7 and the other using size 1. changed the size in the file and restarted the server to screen shot it. I'll also never help you again.... being an ass gets you nowhere....
  10. Visam

    Supported HTML?

    AddHtml( xxx, xxx, xxx, xxx, "<basefont size=7>Blah Blah Blah</basefont>", false, false );
  11. Visam

    UO Black Box - Shard Utility Tool [Coming Soon]

    With your admin char add a BBControlBox and put it in your backpack and dbl click it and see if you can use the commands.
  12. Visam

    Can't figure out how to add bond to player on pickup

    Didn't think about trading. This will stop them from being able to be traded. public override bool AllowSecureTrade( Mobile from, Mobile to, Mobile newOwner, bool accepted ) { return false; }
  13. Visam

    Help with my gump + attachment

    Not the greatest with gumps myself I avoid them all I can lol so there could be better ways but I would use something like the following. //whatever values you need to keep track of goes where I put (int m_Value, int, expire) public BonusDropStoneGump(int m_Value, int, expire) : base( 0...
  14. Visam

    Can't figure out how to add bond to player on pickup

    This will make it where the first person that picks it up will be the only person that can ever pick it up. It will also change the name to: Name's Ingot of Frost using System; namespace Server.Items { public class FrostIngot : Item { public override bool IsArtifact { get {...
  15. Visam

    Does anyone have a working Pet Slot Increase deed?

    I modified what you had to the following it should work. using System; using Server; using Server.Mobiles; namespace Server.Items { public class PetSlotIncDeed: Item { [Constructable] public PetSlotIncDeed() : base(0x14F0) { Name = "A Pet Slot Deed...
  16. Visam

    Trying to get chance based in mob.Luck

    It's telling you to assign a value to random that isn't part of an if statement. instead of: double random; use: double random = 0;
  17. Visam

    Invisible Target - Can't use skill

    The HammerOfFaithSpell.cs is missing FinishSequence(); try changing it's OncCast method to: public override void OnCast() { if ( CheckSequence() ) { Item weap = new HammerOfFaith( Caster ); Caster.AddToBackpack( weap )...
  18. Visam

    Character Resistances

    You also start with resists if you have magic resist (like 5 or 6 at 50 skill I think). It goes up to 44 to each resist at gm.
  19. Visam

    Help needed: How to null spell requirements?

    To make recall require no skills search for the following in Recall.cs public bool NoSkillRequirement { get { return (Core.SE && (m_Book != null || m_AuctionMap != null || m_SearchMap != null)) || TransformationSpellHelper.UnderTransformation(Caster, typeof(WraithFormSpell)); } } change it to...
  20. Visam

    How can I color my glasses

    Like this: Glasses g = new Glasses(); g.Hue = 1; AddItem( g );

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