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  1. jayates

    Getting double amount of ingots from ores?

    Yeah, that's what I was going for;) But, I don't want players to be disgruntled either! Hmm... what to do.
  2. jayates

    Getting double amount of ingots from ores?

    I just played around with the ItemId's to where the bigger pile would give out the half amount, that way it makes sence, to go along with the wording: You smelt the ore, removing the impurities and add the metal to your backpack! In case anyone wants to set theirs like this here's the bit of...
  3. jayates

    Getting double amount of ingots from ores?

    Ahh... I see now! Thank you Visam for the great explanation! It's done by the ItemId.
  4. jayates

    Getting double amount of ingots from ores?

    Thank you for the response DragnMaw I tried putting 1's in all the places showing 2's and then it gave me back the exact amount of ingots as to ores (if I smelt 10 ores, I get 10 ingots). Before I changed the 2's to 1's I would smelt 10 ores and I got 20 ingots (in the bit of script that I...
  5. jayates

    Getting double amount of ingots from ores?

    On my server whatever amount of ores you smelt you get double back and then this message: You smelt the ore removing the impurities and put the metal in your backpack. So, by removing "impurities" why would I get double the amount of ingots back? Doesn't seem right to me.:rolleyes: Was wondering...
  6. jayates

    Adding Scroll Of Transcendence to PSKey

    I forgot to add that the PSKey is from Universal Storage Keys. Does anyone know the correct code for this?
  7. jayates

    Adding Scroll Of Transcendence to PSKey

    Trying to add the Scroll Of Transcendence to my PSKey. Just figured since the part for the Powerscrolls went like this: (PowerScrollListEntry) and also the part for the Stat Cap Scrolls like this: (StatCapScrollListEntry) that maybe the Scroll Of Transcendence would also be coded similar but...
  8. jayates

    Pet Powerscroll Exchange

    That worked.
  9. jayates

    Pet Powerscroll Exchange

    Thank you for the awesome help. I'll rework it in tomorrow morning. I've had a long day and i've turned in for the night.
  10. jayates

    Pet Powerscroll Exchange

    Thank you! So, my new code should look like this? public override bool OnDragDrop( Mobile from, Item dropped ) { base.OnDragDrop(from, dropped); Mobile m = from; PlayerMobile mobile = m as PlayerMobile; if ( mobile !=...
  11. jayates

    Pet Powerscroll Exchange

    Trying to put together a vendor who'll buy Pet Powerscrolls according to their values (based off the Powerscroll Exchange system). I got a wierd error though. Can someone help me with it? Here's the error: + CUSTOM/CustomCooking/Questgiver/Gordon.cs: CS0161: Line 100...
  12. jayates

    Needing help getting this system going: Achievement System (paid)

    Got it fixed already... Thanks
  13. jayates

    Needing help getting this system going: Achievement System (paid)

    I purchased this sys like a week ago and am having problems getting it to load up. Maybe someone has time to help me get this system going? The problem is i'm using an older ServUO repo (Land Of Archon). I realize that i'll have alot of work ahead of me but it looks to be an awesome system and...
  14. jayates

    ServUO Source Code

    downloaded .NET 5.0 SDK (v5.0.201) works perfectly!
  15. jayates

    ServUO Source Code

    Thank you for the response. I figured that's what it meant. So, I tried to install but got this message: Your installation will not occur .NET Framework 4.8 or a later update is already installed on this computer. Any ideas what to do? 1617053390 This is what's installed...
  16. jayates

    ServUO Source Code

    I downloaded a fresh copy of ServUO Source Code today and got this message when I dblclicked Compile.WIN - Release: Press any key to continue . . . C:\Users\jayat\Downloads\ServUO-master (1)\ServUO-master>dotnet build -c Release 'dotnet' is not recognized as an internal or external command...
  17. jayates

    Mobs killed and spawn back in "freely" bug!!!

    I checked their serials... Identical. So, yes it's the same one... not respawning at all. I moved the base.OnDeath code between the bottom two brackets and Voila it fix it... Yay!!! Thanks to everyone who helped me fix this.:)
  18. jayates

    Mobs killed and spawn back in "freely" bug!!!

    Just wondering if it's somehow Razor causing this problem??? Is there some other client encryption program that I can try except for UOS? I can't figure out this bug!!!
  19. jayates

    Mount IDs

    Ty... Milva but, I checked it and that's the same as MobTypes. Those are the body values. I'm looking for the ID when mounted. Maybe it's called Animation ID... not sure.
  20. jayates

    Mobs killed and spawn back in "freely" bug!!!

    I've never set a queued target to repeat killing the mob... not sure if it can be even done. This happens when any player does the kill.

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