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  1. jayates

    Mobs killed and spawn back in "freely" bug!!!

    Ooops, after I went back and looked at that OnDeath part I realized it does have a call to base.OnDeath. Here's the actual part of the code once again starting at OnDeath: public override void OnDeath(Container c) { MeerMage.StopEffect(this, false); if...
  2. jayates

    DefCarpentry not pulling certain boards from Wood Storage Key... Stumped!

    using System; using System.Collections; using System.Collections.Generic; using Server; using Solaris.ItemStore; //for connection to resource store data objects using Server.Engines.VeteranRewards; namespace Server.Items { //item derived from BaseResourceKey...
  3. jayates

    DefCarpentry not pulling certain boards from Wood Storage Key... Stumped!

    DefCarpentry will craft all types of boards from my backpack. It'll only pull a few board types from my Wood Storage Key though. The boards that are on the left side of the storage key it wont pull but, the ones on the right side it will. I've tried rearranging them in different spots (in the...
  4. jayates

    Mobs killed and spawn back in "freely" bug!!!

    Nope, that's the way it came. It's a repo download from here: Lands Of Archon
  5. jayates

    Mobs killed and spawn back in "freely" bug!!!

    checking 1614728571 public override void OnDeath(Container c) { MeerMage.StopEffect(this, false); if (IsBonded) { int sound = GetDeathSound(); if (sound >= 0) {...
  6. jayates

    Mobs killed and spawn back in "freely" bug!!!

    Not that I can think of, no. Base OnDeath where though, Playermobile? I can check it out. 1614728383 I didn't see anything there under OnDeath that would res them. I'm stumped!!!
  7. jayates

    Mobs killed and spawn back in "freely" bug!!!

    Here's a screenshot from just one kill of Barracoon with 3 of his corpses on the ground. Please help! Also, here's the script for Barracoon: using System; using Server.Items; using System.Collections; // needed for ArrayList using System.Collections.Generic; namespace Server.Mobiles {...
  8. jayates

    Mobs killed and spawn back in "freely" bug!!!

    I've noticed this happen only on certain monsters (mobs). Mainly the human ones. Here's what happens: after a kill they'll spawn back in very quickly (though they're not on a spawner) white in color and almost dead, right where they died! Exa: Barracoon Once he's dead he'll show back up after...
  9. jayates

    Getting back from -Karma

    Nope, no fame gains either. I searched basecreature and found the code: public virtual bool GivesFameAndKarmaAward { get { return true; } }
  10. jayates

    Getting back from -Karma

    First off, i'm using Lands Of Archon repo. Went to an ank locked then unlocked, killed, killed, killed mobs, and turned in BODs & tamed animals. Still the Karma doesn't move. Apparently there's a script that controls this and Karma Gain will need to be added in... hmm... Gotta research my...
  11. jayates

    Getting back from -Karma

    Sorry to keep bothering you. One last question. I know on UOGuide it says killing monsters will bring good karma such as an Ice Fiend. I haved killed a few with a player characyer and my Karma stays at 0. Any Idea why it doesn't gain and how to fix it?
  12. jayates

    Getting back from -Karma

    Should Karma be -11977 from Necro? Went to an ank and did that and killed sever mobs but it didn't move.
  13. jayates

    Getting back from -Karma

    If someone has a -Karma from using Necromancy, how do they raise it back to the positive side?
  14. jayates

    Wanting to add 105 Power Scroll to the drop

    Works great! Thank you!!!!
  15. jayates

    Wanting to add 105 Power Scroll to the drop

    I wanna add 105 PSs to the drop of a champion. How would I add that bit of code in? Here's the code area that needs the addition just not sure how to word it: PsCount = ChampionSpawn ? 5 : 2; //set how many ps to give if it spawned using champ spawn or normal spawn for...
  16. jayates

    BobFilterGump resource additions

    I posted a thread in Script Support named: BobFilterGump resource additions and it's been over a week with several views but no response. I'm not complaining (hope I don't come off like that... not my intentions). I've really tried to fix this myself and made a real mess of things plus the big...
  17. jayates

    Wrong ore type when mined with a Gargoyles Pickaxe

    Ahh... I didn't know that! Thanks
  18. jayates

    Wrong ore type when mined with a Gargoyles Pickaxe

    I added in a custom ore and stone Mytheril and Mytheril Rock. When I mine an area for Platinum that's what I get unless, I use a Gargoyles Pickaxe... then I get Mytheril Rock. Can someone tell me where I went wrong? Thank you :) using System; using Server; using Server.Items; using...
  19. jayates

    Pet Comb

    Has anyone ever heard of a Pet Comb? A player on my server says they played on a server once that had one. It's supposed to be some kinda auto pet feeder. That would be awesome! But, I wouldn't even know where to begin scripting something like that.
  20. jayates

    BobFilterGump resource additions

    I've been playing around with the BobFilterGump to add in other resources and i've got it all jumbled up... LOL!!! But, at least it's somewhat futher. Can someone help me with getting this sorted out? Here's the problem in my screenshot and my script as thus far: using System; using...

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