after you make it constructable and set hits ect just add lines like
AddItem( new PlateChest() );
AddItem( new PlateArms() );
AddItem( new PlateGloves() );
AddItem( new PlateLegs() );
it is usualy way up by the top and not under ondeath, but these...
line 94 in corpse.cs reads
private List<Mobile> m_Aggressors;
// Anyone from this list will be able to loot this corpse; we attacked them, or they attacked us when we were freely attackable
not sure if it helps but it might be the best place to look
or line 84...
Problem with townhouses booting anyone playing enhanced client. They cannot go into them or purchase them without getting disconnected. All classic client players are fine and it works great. Has anyone else had this issue?
That I am not sure, I am looking though, it kind of looks like it may be related to the resource used possibly refrenced in this section
public override void AddNameProperty(ObjectPropertyList list)
{
string v = " ";
if (!CraftResources.IsStandard(this.Resource))...
should look like this
case 16: ApplySkillBonus(skills, min, max, 0, 1, 15); break; case 17: ApplySkillBonus(skills, min, max, 1, 1, 15); break;
the second number 1 is the minimum and
the third number 15 is the maximum
Wondering about the training elemental. If people keep using it and it is created with base creature will it go up in levels and become stronger? Would it be possible to change the elemental to use damageable item instead of basecreature?
You are running the server as admin? Connecting to port 2593? and it is showing your connection in the server window and timing out without letting you in? I have only had this issue with other programs trying to connect like architect or pandora. Maybe try port 2594? Not sure but worth a shot...