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  1. tass23

    RunUO - need help with craft system

    That is correct, unless your karma is the opposite. As to the effect, positive karma creatures will automatically be enemies with negative karma creatures. I am not exact on "pet behavior", but two spawned mobs with opposite karma, will automatically attack one another. We used this technique to...
  2. tass23

    Setting a higher accesslevel on spawning / modifying XMLSpawners

    Ah, so you re-installed the system then?
  3. tass23

    RunUO - need help with craft system

    Always a pleasure to help! :) I think that is why many of us are 'shard owners :D Mmmkay, so distro edits incoming :D If you update to the latest repo, your changes will be overridden, so make sure you have the edits saved elsewhere. You can add anything to any crafting menu with this same...
  4. tass23

    XmlData and XmlSkill and current ServUO version

    What was the solution? :) Reinstalling package? Or just the keyword?
  5. tass23

    Trouble with xmluse

    Beautiful! Another guru! ;) @xarva Did we reach a resolution with this? :)
  6. tass23

    EFFECT offset

    Any updates on this? Did it get resolved with @primitif's advice? (Which was awesome, by the way. Nicely done!)
  7. tass23

    xmlspawner from file questions

    Geez it was so wonderful seeing this, Visam! Sometimes I feel like the last of the vets! *LOL* Thanks for your help! :) Same. Over 6 years.
  8. tass23

    Health Bar

    Something is causing the mobs to slowly die it seems. Reloading the Xmlspawner, respawns that mob fresh, so the health is 100% again. Do you have any more details about this? Is it happening in a specific place or certain mobs, for example? Anything might be helpful in fixing this. :)
  9. tass23

    Setting a higher accesslevel on spawning / modifying XMLSpawners

    Hi librettomafia *waves* Which repo were you using? I would like to document the fix and show people where the edits can be made. Thanks! :)
  10. tass23

    RunUO - need help with craft system

    Hi Goat *waves* So from a quick glance, DefCarp is missing a ton of checks and expansion properties (like the entire section about the items retaining color even). Can you tell me which client version you are running?
  11. tass23

    Basic Xmlspawner help

    Soooo....the discovery is: Xmlspawners after Pub 57 will gradually spawn until all of them are properly full. The Default Mix/Max time to spawn is 5 minutes, so in a full 5-6 minutes, in theory the entire 'shard should be fully spawned. The other way to verify this is to go right to an...
  12. tass23

    Basic Xmlspawner help

    Interesting. I'm looking at Pub 54 right now and "comparing notes" with Winmerge. If you run into anything else, feel free to toss it into a PM, if you would not mind (just easier to track bugs that way) That goes for anyone really. :)
  13. tass23

    Basic Xmlspawner help

    That sounds like a Min/Max spawn amount on the Xmlspawner. To give you a better idea: Consider the big world "wild life" spawns, like dogs, cats, birds, etc., etc., each of those spawns has a Min/Max amount at one time. There might be a max of 50 dogs and 10 cats, but if the Max spawn is only 5...
  14. tass23

    Basic Xmlspawner help

    Nice, Zero! Thanks, man! Still figuring out what all went haywire yet. :cool:
  15. tass23

    Just stopping by..

    Wow Dian....that's so terrible! I am glad she is recovering now though! *fingers crossed* things keep going in your favor! Nice to see you dropping back in though. Seems some of us happened back about the same time, it seems. Like some internal mechanism telling us to go back to ServUO. LOL...
  16. tass23

    Basic Xmlspawner help

    Apparently I have missed quite a bit. Alright, not hijacking this thread, so: Anyone with Xmlspawner issues, DM me. Anyone that wants it reinstalled, DM me. (I have 4 versions of ServUO master with SA and Xmlspawner) It seems only ONE of my tutorials has actually survived, but this should help...
  17. tass23

    Basic Xmlspawner help

    That is a huge shame. Xmlspawner is the most powerful spawning system in all of the freeshard community.
  18. tass23

    Basic Xmlspawner help

    @Bryan Close, but try this: ADD/<gold/amount/RND,1500,3000> That would add gold in a random amount between 1500 and 3000. Gold needs the [amount] keyword to work correctly. Hopefully this works for you. EDIT: Another option is to use Bank Checks. There is an addon package that has high value...
  19. tass23

    Client crashes for unknown reason (no errors in the logs and NOT "Too much data pending...")

    *waves* Hi, Mil! Oh, I see..that explains why I couldn't find the Bug forum anymore. I'll Copy/Paste it there :D In other news, Murph could stand to add a few *more* smileys...None of these conveyed my feelings properly. :p
  20. tass23

    Client crashes for unknown reason (no errors in the logs and NOT "Too much data pending...")

    On Discord recently, I mentioned that I kept getting DC'd in Serpent's Hold and Sidle said the same thing. Apparently this is a bug with certain clients (maybe all clients...?) and Serpent's Hold (Fel & Tram). I discovered an issue with two itemIDs that were part of a custom addon build that...

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