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  1. tass23

    Moving Houses?!

    Tool? No, but a House Tool could be edited for Staff usage that would do this. Basically using AreaInterface, you can access the Props of the House Sign and change the coords to whatever you wish. This does not move things like vendors or deed items though.
  2. tass23

    Make hidden player A visible to player B is player B carry X item

    You are still changing a property of said item (Visible=True/False), visible=true if player is carrying X item. :)
  3. tass23

    Make hidden player A visible to player B is player B carry X item

    Even if the item is invisible, if you are using an Xmlspawner, it will "see" the item anyway.
  4. tass23

    GraveRobbing

    This system isn't compatible with the latest ServUO apparently. Unfortunately you will either have to wait for someone to update it, or you can try working through updating it yourself. If you get stuck, you can always ask for help in the forums. :)
  5. tass23

    Adding mob to XMLSpawner

    Might I suggest you visit the Tutorials section here for more info in regards to Xmlspawner? :D
  6. tass23

    CTF and DD Games

  7. tass23

    XML Dialog-Editor for Xmlspawner

    I never grabbed it from RunUO, but this one came from the author's Codeplex (last updated 2008). Follow the link to the post: https://www.servuo.com/threads/xmldialog-editor.7535/
  8. tass23

    XmlDialog Editor

    tass23 submitted a new resource: XmlDialog Editor - Edit XmlDialogs without being in-game. Read more about this resource...
  9. tass23

    Misc XmlDialog Editor 2017-06-22

    This is NOT my software, just adding it here for everyone to be able to access. The author published it on CodePlex, and at the time of this uploaded, CodePlex has notified users they are shutting down the service. https://xmldialogeditor.codeplex.com/ Description: Use this program to edit...
  10. tass23

    The Expanse Colored Icons

    Reserved
  11. tass23

    Xmlspawner help

    Even easier way, use Criminal True/False: This would set that property on every mob that triggered that Xmlspawner. You could add other properties or items being carried or equipped by players to be more specific about the mobs that trigger it. SETONTRIGMOB,Criminal/True
  12. tass23

    Xmlspawner help

    Give the players Temporary Kills :) as a property on the player ;)
  13. tass23

    Concerning FsAts and "disappearing" Pets from Ticket

    @decker86 You need two players (one player cannot breed two of their own pets) with pets at a level high enough to breed. Take both pets to a stablemaster or animal trainer, select the animal you want to breed with. If the other owner agrees, both pets are stabled, and both players receive a...
  14. tass23

    Concerning FsAts and "disappearing" Pets from Ticket

    Okay, so originally when I installed FSATS, I noticed that there was an issue with breeding, in that pets could breed again and again, increasing their stats well beyond what they should ever possibly be. Those values are created using a formula scalar from "mother and father", it could very...
  15. tass23

    Concerning FsAts and "disappearing" Pets from Ticket

    Are you talking about the breeding ticket? I know originally, FSATS had some code that included a chance for breeding to fail. I don't know if it was ever addressed or changed though :|
  16. tass23

    The Expanse Colored Icons

    tass23 submitted a new resource: The Expanse Colored Icons - Original OSI artwork intact, but made more colorful! Read more about this resource...
  17. tass23

    The Expanse Colored Icons 1.0

    I've been working on a new UI for my shard, and just recently finished all of the spell icons (167 total). Unlike other icon sets, this one has the original OSI artwork intact, but some color has been added and the icons look more universal (similar backgrounds and frames). Below, you can see...
  18. tass23

    The Expanse is temporarily offline. Follow FB page, Twitter, & The Expanse Forums. If you have...

    The Expanse is temporarily offline. Follow FB page, Twitter, & The Expanse Forums. If you have Xmlspawner questions, send me a PM.
  19. tass23

    That depends on which tutorials you're referring to...

    That depends on which tutorials you're referring to... https://www.servuo.com/tutorials/categories/xml-spawner.5/ The resource that is available, contains every single piece of documentation Hank was able to put together at that time. ;)
  20. tass23

    Boss Pack with XMLSpawner

    Yes, you can use a few individual Xmlspawners to control the spawn, but it would still be similar to a mini-champ set up. Xmlspawner1, has all the mob entries for the entire encounter. Xmlspawner2 uses Conditions/If to spawn the appropriate subgroup. If you want to, you could even have entries...

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