Check that my math is correct:
10,000 tiles / 8 tiles per block = 1250 blocks
1250 x 1250 = 1562500 total blocks
1562500 blocks x 196 bytes per block = 306,250,000 bytes for the map file correct?
UltimaLive by default allocates 100,000,000 bytes for a single map file. What you're saying...