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  1. Praxiiz

    UO Compendium 1.0

    This is an in game WYSIWYG gump editor similar to a WIKI. Create pages such as shard rules, monster lore, weapon and artifact lore and display them to players. The primary goal of this system is to communicate information to your playerbase. It is expandable so that new widgets can be added...
  2. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    Try clearing out the shard folder in app data / ultima live. See if the error persists.
  3. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    I should have documented that better. I'll include better comments for the next release.
  4. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    Change your wrap point from AddMapDefinition(0, 0, new Point2D(10000, 10000), new Point2D(0, 0)); //felucca // changed for Shattered Map to AddMapDefinition(0, 0, new Point2D(10000, 10000), new Point2D(10000, 10000)); //felucca // changed for Shattered Map The wrap points are just for the...
  5. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    This is the relevent portion of code on the client side: bool UltimaLiveUpdateMapDefinitionsHandler::handlePacket(uint8_t* pPacketData) { std::vector<MapDefinition> definitions; uint32_t count = ntohl(*reinterpret_cast<uint32_t*>(&pPacketData[7])); int newNumMaps = (count * 7) / 9...
  6. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    Can you post the configure() method from MapRegistry.cs?
  7. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    Looks like you beat me to it. Let me look at it and see what I can come up with.
  8. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    I have attached the debug preliminary version of 0.98. When I use it locally to log into the server selection screen, I see the following: 2014-09-28 10:38:09 [INFO] Welcome to UltimaLive! 2014-09-28 10:38:09 [INFO] Configuring 6 classes 2014-09-28 10:38:09 [INFO] Client configure...
  9. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    Has your client been modified or are you using a stock client.exe ?
  10. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    Also, what version of the client are you running and how large is the map? I can put together a quick test map and maybe replicate it on my end.
  11. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    Did you also change the /scripts/misc/MapDefinition.cs to reflect the custom size? There are two versions of the igrping.dll file, one is a debug version which will bring up a console and give you messages. It would be good to do a sanity check and just look over that console as you attempt...
  12. Praxiiz

    [ULTIMA LIVE] Tunneling System

    This really makes me happy. I am so glad that you shared this with us. I definitely will be using this system. It's such a great idea, and well executed. Amazing!
  13. Praxiiz

    Translucent Water - The first to implement it was EA?

    Any kind of server => client code for mass animation would be much much worse than just letting the client smartly render the tiles. The answer is just make them all animated, and then test them on a variety of machines. No reason to prematurely optimize them if there isn't a problem, and until...
  14. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    Take a look at this: http://www.runuo.com/community/threads/absolutely-new-in-linux.534582/ It specifically talks about libz. I am guessing that you need to update your config file.
  15. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    You're running this on linux?
  16. Praxiiz

    Programming question

    That's true for statements like for, while, and if. Switch is like a big goto statement.
  17. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    You need all three for each new map. map##.mul statics##.mul staidx##.mul
  18. Praxiiz

    Programming question

    In the switch statement without braces, everything is at the same scope, which means you are declaring two variables named x in one scope with different types (int and double). In the second switch statement example, each case has it's own scope caused by the braces.
  19. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    What is the datapath in your datapath.cs and are you client files actually there?
  20. Praxiiz

    World teleporter system vs travel hub

    My avatar is actually part of the Ultima Online 2 logo from before it got cancelled.

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