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  1. Praxiiz

    Idea for a new Web Based GUMP system

    Still making progress on this...
  2. Praxiiz

    Captcha! Anti-AFK checker

    I apologize for the confusion on the small bod modification. I have corrected the code. public override void OnDoubleClick( Mobile from ) { if (this.IsChildOf(from.Backpack) || this.InSecureTrade || this.RootParent is PlayerVendor || this.Parent == from) { Gump bod_gump = new...
  3. Praxiiz

    In-Game GUMP Editor using VITANEX

    I just wanted to give Voxpire a shoutout for developing VITANEX which is an excellent system. I built up this in game gump editing system as an in-game wiki for our shard about 4 months ago. It uses VITANEX's super gump framework. This system lets you edit gumps just like GumpStudio, but...
  4. Praxiiz

    Working on HTML Based Gump System

    Working on HTML Based Gump System
  5. Praxiiz

    Good Day All!

    Welcome GoldDraco13!
  6. Praxiiz

    Idea for a new Web Based GUMP system

    I've been making good progress on getting the Chromium Embedded Framework (CEF3) integrated as a plugin for Ultima Live: On the browser side (inside the client), gumps will be built up using HTML and javascript. javascript will be the only method for pushing data back to ServUO. I also need...
  7. Praxiiz

    Idea for a new Web Based GUMP system

    Unfortunately, Awesomium doesn't have a license that is compatible with GPL. I am now looking at the Chromium Embedded Framework (CEF3). It has the three clause BSD license and should be GPL compliant. It will be extra work to get it integrated, and it has a higher learning curve, but I...
  8. Praxiiz

    Idea for a new Web Based GUMP system

    The nice thing about using awesomium is that you are in fact loading a page into a client window, not just using an extremely small subset of HTML.
  9. Praxiiz

    Idea for a new Web Based GUMP system

    Traditional gumps just support text sent to them through the normal gump interface. If you specify an HTML element on a gump, it works like a label with an optional background and scroll bars. You can then specify some traditional elements in the HTML gump element. You can't presently tell a...
  10. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    I've been improving the way UltimaLive interacts with the client. I've been trying to make it fail more gracefully when it isn't compatible with a client. I've also tried to improve the way it communicates this to you. UltimaLive now searches for all addresses and functions before altering the...
  11. Praxiiz

    Idea for a new Web Based GUMP system

    Unfortunately you can't really censor what a shard will do with the tools you provide.
  12. Praxiiz

    Idea for a new Web Based GUMP system

    Thanks, but it's not done yet. This is still just concept stuff. Another in-game GUI done using Awesomium: There are many options for serving up the webpages, including using ServUO to send the pages as text directly to the client. Awesomium has client callbacks which would need to be...
  13. Praxiiz

    Idea for a new Web Based GUMP system

    Many modern games use a product called Awesomium to render their GUIs. I think it can be used to make modern looking GUMPS for Ultima Online. What is awesomium? It is essentially google chrome in a c++ / c# library. What does that mean? You can develop gumps / GUIs using html, css, javascript...
  14. Praxiiz

    Working on UltimaLive

    Working on UltimaLive
  15. Praxiiz

    On vacation for a couple weeks

    On vacation for a couple weeks
  16. Praxiiz

    Compiling under linux

    If you are going to use Ubuntu I would recommend using the Long Term Support (LTS) version. I believe 14.04 is a LTS.
  17. Praxiiz

    Custom Maps

    I was looking at doing this very thing for UltimaLive. You would keep all the maps and statics encrypted on disk, and when a player switched maps they would be decrypted in memory only. Keys wouldn't be stored client side, but transferred to the client when the player logs in and kept in...
  18. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    It's hard to figure out what's going on based on those error messages, but the first thing I would check is to make sure you didn't accidentally lose a brace or add an extra brace in player mobile. Make sure you backup any files you change so that you can undo changes and get back to a known...
  19. Praxiiz

    Automatic Updates

    I've been looking at putting together a launcher - here's a mockup of the UI. Separating the Launcher from any assistants used would allow updating a shard's client files before the assistant runs. It could also add a custom URI handler such as UO:// That would effectively let you put an...
  20. Praxiiz

    Xenoglyph's MasterControl [Deleted]

    Praxiiz submitted a new resource: Xenoglyph's MasterControl - Packet handler for UO clients that can be used to make Assist like applications. Read more about this resource...

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