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  1. Fraz

    ServUO and Enhanced Client support (Publish 54)

    I will go over it all line by line and make sure it is current with all the known fixes in the very near future. We just needed a good centralized place to begin, as close to possible to that objective. I've been off in 4 directions the last few days, with a few major distractions babbling in...
  2. Fraz

    Coding with Curly brackets

    Thanks Norman! :)
  3. Fraz

    Coding with Curly brackets

    Well there is one lesson left to be mentioned. A sad, but funny, true story, about what the OP did after making this post. So began his project wide sweep, bound and determined, to introduce the era of curly braces! Yet there was one important element he was forgetting on his mission to save us...
  4. Fraz

    ServUO and Enhanced Client support (Publish 54)

    That's awesome, thank you for replying. I take it you have a repo of the EC updates? If not, are you considering making one?
  5. Fraz

    ServUO and Enhanced Client support (Publish 54)

    @Whoever you are. I don't care what you think..as whoever you are appeared just in time to get involved in this. I'm still waiting on those fixes for EC..it was so easy remember.. Where are the face and book fixes? Maybe you shouldn't waste time here , when you should be posting that already...
  6. Fraz

    ServUO and Enhanced Client support (Publish 54)

    What are you talking about Dragon Slayer, Most of those things were working in Shard Engine that you used to start all your emu. I've seen your changes , Like when I fixed the toolbar , all you did was change the button gump number so it was different. Thats not coding! LOL! You can still see...
  7. Fraz

    ServUO and Enhanced Client support (Publish 54)

    Let's see I think the Face selected saving to the (paperdoll and status bar), and player written books were the only couple issues that hadn't been resolved in the current public source.
  8. Fraz

    ServUO and Enhanced Client support (Publish 54)

    Oh, not a problem.. just wishing to keep the facts straight so to speak..
  9. Fraz

    ServUO and Enhanced Client support (Publish 54)

    Although Dragon Slayer maintained a repo of the changes, I wouldn't go so far as calling them Dragon Slayers changes.. I personally made many of those fixes.
  10. Fraz

    can't move with a gump open

    Looks cool! Small similarity to an admin menu I made back in the day..lol.. check it out.. The choppy video isn't the game its the free program I used to make the video.. that server is greased lightning. :) I'll have to check yours out! This emu was made pre-RunUO btw
  11. Fraz

    can't move with a gump open

    dmurphs is a more elegant solution, I would go with that.. I didn't foresee the chance that a paralyze spell could in some odd situation be cast on the person undergoing name change.. which may cause the paralysis for the name change to expire before the proper name is chosen.. It could happen...
  12. Fraz

    can't move with a gump open

    Actually I think on logout the character name would remain invalid and the gump would reopen on login until such time as a proper name is given, then the paralyze would be removed. Since this is a login event, any non movement would be a dangerous situation. I would assume the admin would...
  13. Fraz

    can't move with a gump open

    Hey Tasanar, I hope I am understanding the issue.. How does this sound? Three Line changes in total. static void OnLogin(LoginEventArgs args) { Mobile from = args.Mobile; if (HasValidName(from)) return; from.SendMessage(33, "Your character name '{0}' is already in use by player...
  14. Fraz

    Visual Studio 2013 quit working...

    The perfect solution Tuk, I would recommend anyone using an earlier version of express upgrade to 2015 as well.
  15. Fraz

    Coding with Curly brackets

    Well this thread was a pleasant stroll back to 7th grade. :p - Syntax Error in Line 1
  16. Fraz

    Fraz Teleport System 1.0

    That is correct. Currently all locations are added or edited from the files in Data\Teleporters. The overview of the resource has an explanation as well as a text file in the download. I am considering adding an in-game editor in the near future with no certain ETA. Sorry.
  17. Fraz

    Fraz Teleport System 1.0

    Thanks. I imagine you are very busy. I am glad you finally responded. I thought you may have lost the link. Sorry, I am retired from emu's, and don't follow ServUO development. I was just curious about solutions to the code we where discussing prior. Actually, I've lost interest in that now as...
  18. Fraz

    Fraz Teleport System 1.0

    Thank you Lokai.. go figure... my bad.. my apologies to Norman as well. I should have looked before inserting foot in mouth.. but since they're buds I took the message as probable fact.
  19. Fraz

    Fraz Teleport System 1.0

    Hi Norman, someone told me you added data teleports.. Would have been nice if you had ever replied to my posts here when asked.. So I'm guessing you used EventSink? How bout since I went through all that trouble for your suggestions, you have the simple decency to let us know what you did to...
  20. Fraz

    Last two weeks have been great! Thanks everyone for welcoming me into this community! I am...

    Last two weeks have been great! Thanks everyone for welcoming me into this community! I am honored to have met you all.

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