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  1. Share your world building.

    Thanks. Will continue to build more and more :) All I can say is wow. That truly stands above the rest. Even better than Arx Obscura. You totally updated the graphics into that old 2d client. What a great job. When are you releasing?
  2. Share your world building.

    So, I have been working on a project where I am remaking Britannia for quite some time now. I am changing everything around and going for a more compact approach to building and focusing on detail rather than just sheer size. Here is the current map along with some screen shots.
  3. UltimaXNA: How Do We Install It...??

    Maybe a Kickstarter? I'd donate Another cool feature to keep in mind would be to allow larger z level heights and depths. This would open up possibilities to world builders to make very tall buildings and impressive cities. The current +127 -127 is quite restrictive.
  4. Abandoned/Donated Shards

    I'm the creator of Ulmaria. I'm actually working on a new Ulmaria map but you guys are welcome to use my work.
  5. Buttons for starting locations on map when entering Britannia?

    Hey tasanar, can you help me out? I tried doing what you said and it didn't effect it. Perhaps because I'm using the mountains legacy client?
  6. Buttons for starting locations on map when entering Britannia?

    Thanks man. I will try it when I get home.
  7. Buttons for starting locations on map when entering Britannia?

    How do I change/remove the locations of the buttons on the starting map when entering Britannia?
  8. UltimaXNA: How Do We Install It...??

    I would also like to use the XNA client. I asked the guy who's working on it (Zane) and he said that currently it's only compatible with ML clients. I am using client 7.0.10.3 so... I don't know if it would work with mine. I have a heavily modified client with a lot of art and a custom map...
  9. I need help with 2 things

    I doubt that program has a setting to make it restrict mounts to regions. :( I need a programmeeeer heeeelp ! :P
  10. I need help with 2 things

    I have my old runuo scripts where I have a level system put in and I have some custom settings in my region scripts where it won't allow mounts in towns or dungeons. I need help merging both those things into my current files. Can someone help me with this?
  11. How to remove gargoyle flight from the macros menu?

    Guess I have to wait until an open source you client comes out
  12. How to remove gargoyle flight from the macros menu?

    I also want to remove other things off of this menu but I can't figure out how. I checked in cliloc and gumps through fiddler. Am I looking in the wrong places? please help.
  13. Necromancer Signs

    adamg6284 submitted a new resource: Necromancer Signs - signs for necromancer shop Read more about this resource...
  14. Necromancer Signs 2015-10-25

    Now you can open your very own necromancer shop :)
  15. How to edit the house placement menu

    Ok so I edited the client side files and it worked. What exactly do I edit in the .cs file?
  16. How to edit the house placement menu

    I will look at the files you mentioned when I get home and see if it makes sense.
  17. How to edit the house placement menu

    Client side editing is not an issue as my shard is a custom map shard with custom art. Would you be able to help me out? I would like to put custom housing back in the game, it just has certain stuff I don't want available to build.
  18. How to edit the house placement menu

    I am trying to figure out how to remove certain tiles from the house placement like lava, water and swamp. How do I go about doing this?
  19. Hello everyone

    my name is Adam and I've been playing UO since 1998 and have been modding my own shard for quite some time now. I am working on a shard called Ulmaria which fuses the classic UO gameplay with a new map and new UO features which greatly enhance the game.

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