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  1. StaticZ

    CentrEd+

    CentrEd has own server and client, you can find server part in PEBinaries directory of centred+ installation folder. See wiki for more details about configuration and running.
  2. StaticZ

    CentrEd+

    Seems problem is in yours mul files - some of them have bad size or format. Whats your tiledata file size? It must be around 3188736 bytes and 163768 bytes for radaracol.
  3. StaticZ

    CentrEd+

    yes add entries with tries and then draw tool for drawing on area
  4. StaticZ

    CentrEd+

    enable grid mode to see and anderstand geometry of you "location". then see altidude of tiles level you whant to set then use are selection with tool set altitide. As altenativ you can use flat render mode with drawing altitude levels
  5. StaticZ

    Essence UCS

    True alpha blending for gumps? No? Never see? Then let me shape your vision to anything our imagination can conceive:
  6. StaticZ

    CentrEd+

    If you don't know what is command line application forget about UDK Tools @TwilightRaven I don;t think its problems of installation, seems just file sizes in new client are wrong and as CentrEd checked them it sugest there are some errors in config.
  7. StaticZ

    CentrEd+

    Sure, map are square, map0 has sizes 896 x 512, so to increase it's heigh or width requires to add 896 or 512 blocks. The only situation where this blocks can be vaild is case when facet were replaced for map sizes like 28673 x 32, but this will mean: 1) felucca was replaced 2) maps with such...
  8. StaticZ

    CentrEd+

    You have 5.2244489796 trash blocks at the end of your file, just trim them for map and statics. You can do it with Essence UDK Tools or with any other tool which allows to do it (for example win hex).
  9. StaticZ

    CentrEd+

    in bytes?
  10. StaticZ

    CentrEd+

    I even don't know your client version and your file sizes, but I think not. It will be strange if such big changes where made in old expansion. Yes its possible, for such things I'm using Essence UDK Tools.
  11. StaticZ

    CentrEd+

    1) 2) Check you map staidx files sizes and compare for valid ones, which you again can find in table on wiki
  12. StaticZ

    CentrEd+

    <?xml version="1.0"?> 2<CEDConfig Version="6"> 3 <Language>..\Language\English.ini</Language> 4 <Port>2597</Port> 5 <Map> 6 <Map>map0.mul</Map> 7 <StaIdx>staidx0.mul</StaIdx> 8 <Statics>statics0.mul</Statics> 9 <Width>896</Width> 10 <Height>512</Height> 11 <Prefix>0</Prefix>...
  13. StaticZ

    CentrEd+

    o_O For muls 0x000C
  14. StaticZ

    CentrEd+

    Sure!? Acording this config file name and location can be anything you whant. If no one config file specified at start up tryed to load default one "cedserver.xml". If it's also not present server have to create it and asks for options which it have to use.
  15. StaticZ

    CentrEd+

    I tell you what are wrong in previous post.
  16. StaticZ

    CentrEd+

    1) You enter paths to mul files, but tell server to use uop data format 2) Red help - all are explained there, even your problem with closing fast server window. https://dev.uoquint.com/projects/centred/wiki/Start_and_server_setup PS Possibly uop from client above 7.0.60.0 not supported
  17. StaticZ

    CentrEd+

    @sahisahi it allows to draw mountans, hills, pits and so on by one click:
  18. StaticZ

    Essence UCS

    New FoV system. Along the way, all previously known bugs of the LoS system were fixed, and it itself was improved and optimized. A major change was that now LoS and FoV behavior are controlled by the server, which allows use of these systems directly in the game process. The video demonstrates...
  19. StaticZ

    CentrEd+

    @sahisahi, I can't help you without more detail information @Voxpire, not yet, but I remember.
  20. StaticZ

    CentrEd+

    @sahisahi what vesrion you use? What steps you done before you get this problems?

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