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  1. StaticZ

    UO patcher

    Except uosa other have missed patches and 1 patch is damaged. There are also Win32_SE, Win32_UO_Shared, Win32_client_555
  2. StaticZ

    UO patcher

    StaticZ submitted a new resource: UO patcher - ept, pat Read more about this resource...
  3. StaticZ

    UO patcher 1.0

    This is small standalone patcher, which allows to patch any client and it's data to any version you wish by applying original osi patches (*.pat and *.ept files). It also allows to try to apply patches from other version if there are no valid patches to your client. As OSI turned off patch...
  4. StaticZ

    CentrEd+

    Tiles flag was increased from 4 bytes to 8 much early scine HS (7.0.8.44), CED read complitly all flags. Anyway CED will work even with incorect loaded tiledata, but sure in this case world willn't draw correctly.
  5. StaticZ

    CentrEd+

    bad config, see wiki for help
  6. StaticZ

    CentrEd+

    last version add support uop files, thow seems 7.0.60 uop files not work. I tested myself only with 7.0.59.4 and its worked fine.
  7. StaticZ

    CentrEd+

    Possibly, I tested it only with one client. Files there also were little strange - they all contain one unused data chain. Maybe they just fix this own bug. I will look on days.
  8. StaticZ

    CentrEd+

    Seems all fine, is map0LegacyMUL.uop original or already moddified file?
  9. StaticZ

    CentrEd+

    Possibly you turn on flat render mode in centred, it works like the result on your screen. Also places look little different. It's impossible to delete terrain tiles, it's not bag or problem of centred it's specific of UO engine and map files format. Each terrain tile have only one texture and...
  10. StaticZ

    CentrEd+

    0x0000000C isnot flag. Flags are 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80 and so on. All this values are flags as they contains only one bit set to 1, while all others are set to 0. So you can easily specify severel flags as sum of each of them. For example 0x0C = 0x08 + 0x04, so its...
  11. StaticZ

    CentrEd+

    You have same problem - If you use 6.x client then you have old files format, you shouldnt use 0x0008 flag in format properties. Centred don't mess anything, simply in new and old client versions tiladata file format differes. Which version you use quite hard to detect, so this property was...
  12. StaticZ

    CentrEd+

    Problem is related with tiledata.mul or texmaps. Make sure you use same one both on server and client side. Check paths for client and server, make sure client and server loads files you suspect, make sure that this files are correct and valid (at least you can try to load them in Fiddler). If...
  13. StaticZ

    CentrEd+

    what client you use?
  14. StaticZ

    CentrEd+

    looks like problems with server configuration. Check "format" property in config you (flag 0х0008)
  15. StaticZ

    CentrEd+

    see what file loaded? most probably it was TilesEntry config and remove invalid tiles there or all entries.
  16. StaticZ

    Centred+ and Fiddler- Known Bugs and cool addable features

    One of such error occurs while moving cursor in paint mode when result altitude become too small or high. For example when cursor is over a tile with height property 255. It was fixed. One other was related with invalid tiles in groups. I fixed them, thow there can be still more errors. I don't...
  17. StaticZ

    CentrEd+

    Ahh, just forget to fix text there... You have to use 0x18 or 0x1C flags for supporting uop files, in this case you have also specify new value called "prefix". By the way, italian and spanish translations need updating...
  18. StaticZ

    CentrEd+

    Server is also updated, thow client can work with old server version also. Server updated added only support for map files in uop format. Where you get this words?
  19. StaticZ

    CentrEd+

    Strange on virustotal avast didn't find anything
  20. StaticZ

    CentrEd+

    What antivirus you use? virustotal didnt detected anything at all by each of 64 antiviruses.

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