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  1. Custom Abilities for your monsters

    Press y to delete the object and restart it normally, and the server works fine. And when you spawn and save the newly applied champion monster in the field, and restart the server, you're prompted again to delete the creature.
  2. Custom Abilities for your monsters

    If you delete, recreate, save, and compile all existing instances, you'll have the same problem. Only BaseChampion.cs monsters ask if you want to keep deleting them the same. Other monsters work well. I don't know what I'm doing wrong.
  3. Is there a way to change your appearance when your monster's physical strength drops below schedule?

    I'd like to know how to restore all my stamina to full and change my appearance when a monster's physical strength falls below 30%. For example, when a human monster's physical strength falls below 30%, it transforms into a dragon and restores all of its fallen physical strength. Could you...
  4. Custom Abilities for your monsters

    Thank you for always uploading the enhanced version. I'm having trouble completing the compilation and trying to use it. I wanted to apply it to Champion Monster as well, so I set it up as below. I'm trying to change BaseCreature in the BaseChampion.cs script to AbilityCreature as above and use...
  5. Custom Abilities for your monsters

    Wow! It works perfectly! You are a hero to me! Thank you for always energizing my Ultima life.
  6. Custom Abilities for your monsters

    I'm sorry. I showed up with another question for you. There is a technology called "FlameStrikeLine". I want to make sure that when monsters use this technology, for example, a monster using this technology can send a message saying "a specific monster takes a deep breath" and launch 3 seconds...
  7. Custom Abilities for your monsters

    oh! Thanks! I changed it to the script above and it was resolved. My problem was that after creating several "BrigandOccultist" monsters, the "BrigandOccultist" was rebooted when I tried to summon them. But there is one more problem. When "BrigandOccultist" summons a monster, it disappears...
  8. Custom Abilities for your monsters

    This is my crash log.The summoning capability reboots the moment the summoning is completed.
  9. Custom Abilities for your monsters

    Thank you! I have one more question. There is a monster called "BrigandOccultist" in the file you uploaded. This monster has the ability to summon monsters, but when it's alone, it's easy to summon them without any problems. But if you use the summoning technique when there are two identical...
  10. Custom Abilities for your monsters

    As expected, you are amazing! Thank you from the bottom of my heart for always helping me!
  11. Custom Abilities for your monsters

    Hello! I have a question. The magic of this script has its own animation. For example, 0x36D4 animation works when trying firebolt. Can I set this up individually? For example, I was wondering if it's possible to have such an individual setup where a monster fires 0x36D4 and b monster fires 0x3709.
  12. Level System Extreme

    Long time no see! I have a question. I'm using the system well, but there's a problem. When you click Expansion, no window appears and just disappears. I set it up on a new server and started it because it didn't work on my old server, but it disappeared the same way. Is there a solution?
  13. Fighting NPCs

    It's very useful! Thank you! I'll use it well! Thank you for always posting a good script.
  14. I wonder where I can correct the figures that decrease the stamina when I am attacked and damaged.

    Oh! Thank you so much for finding what I wanted. It's a shame about gold, but I'll look hard for it. Thank you!
  15. I wonder where I can correct the figures that decrease the stamina when I am attacked and damaged.

    The server I'm building has much higher attack damage than the base server. So every time you're attacked and damaged, the Stemina is drastically reduced. So I wonder where I can correct the figures that decrease Stemina when it is attacked and damaged. And I also want to know where to modify...
  16. Is there a way to return to the position where monsters are created when they are out of a certain area?

    I'm so sorry! I have one more question. Can I have the above script triggered five minutes after the battle? I'm wondering if there's a way to invoke it five minutes after the battle, instead of invoking it as soon as it's over! If that's possible, I think we can get the body back to the groove...
  17. Is there a way to return to the position where monsters are created when they are out of a certain area?

    Aha! I didn't have enough understanding. I've figured out how to apply it. Thank you from the bottom of my heart!
  18. Is there a way to return to the position where monsters are created when they are out of a certain area?

    Oh! Thank you for telling me how to use it. But the problem I'm having is that when a monster moves from the Respawn location dies, the corpse teleports to the home instead of the corpse forming at the location where it moves. Is there a way to solve the problem?
  19. Is there a way to return to the position where monsters are created when they are out of a certain area?

    Thank you for your quick reply! But I don't know how to use this item. Can you tell me how to use it?
  20. Is there a way to return to the position where monsters are created when they are out of a certain area?

    It's okay! You can take your time! I'm always free! Thank you so much for your care.

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