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  1. Iomega0318

    FS-ATS Gen2 Pet Moves: Roar, Poison, & Fire Breath Attack

    I believe those attacks are randomly triggered while your pet is attacking. I'm not certain but I think increasing the ability increases the chance of using that attack? I've been playing with FS:ATS forever and still don't know what all of it does lol..
  2. Iomega0318

    Serialization Help, Process is terminated due to StackOverflowException.

    No it was already at 8, pretty sure I know why there were some other changes made to the pack ages ago. I changed it to 9 and redid the ser/des and everything seems to be working fine now. The double is saving as expected can be changed in game and I've saved and restarted and seems to be...
  3. Iomega0318

    Serialization Help, Process is terminated due to StackOverflowException.

    Yeah I took another look now that I'm awake and not in a rush to get to work haha, I redid it and it did work but your way is much easier.. thank you.. I am however still stuck on the serialization though I can't seem to figure it out.. I was at least able to get it to ask me to delete them all...
  4. Iomega0318

    Serialization Help, Process is terminated due to StackOverflowException.

    I tried 8 and got the same error, if you look further down in the des there is already an 8 so I wasn't sure and tried 9 anyways.. I removed the ser/des changes and tried with just the weight reduction bits in and it still gave me an overflow exception so I think it's something to do with the...
  5. Iomega0318

    Player Mobile Bool not Saving

    Ahhhh see this is why I ask haha, would have definitely broken something. :) Nope no ulong on mine..
  6. Iomega0318

    Serialization Help, Process is terminated due to StackOverflowException.

    So I am still horrible at serialization, I am trying to add in an option to reduce weight on a container but trying to add in the serialization I receive the following on world load: Process is terminated due to StackOverflowException. Here is the code for the item I am trying to modify: /*...
  7. Iomega0318

    Player Mobile Bool not Saving

    Ahh I see, good to know! I will correct that then. So the next in line looks like it would be 10, would that then be: 1x00000000 ?
  8. Iomega0318

    Player Mobile Bool not Saving

    So I just encountered an issue with FS ATS, the Bioengineering Bool for my Player Mobile is not saving so on reload all players who have learned the book have to relearn it. I checked and the Ser/Des seem to be in order but it's just not saving, no errors or anything.. would someone better than...
  9. Iomega0318

    Level System 3, Double Experience

    So wondering if anyone else using the Level System 3 is seeing double experience when they or their pet kills a mob. I am trying to narrow down where it is occurring but I can't seem to figure it out. Any help would be greatly appreciated because it's rather annoying and you level up twice as...
  10. Iomega0318

    Pet Leash

    Are you using Xanthos, FS ATS or something else? Here is an example of one that has uses from FS ATS: I am using a mix of Xanthos and FS ATS with Mercs so the humanoid body type is enabled to be shrunk. using Server.Targeting; using System; using Server; using Server.Gumps; using...
  11. Iomega0318

    problem with cellar addon??

    What facet are you on? Are you able to walk around in the cellar?
  12. Iomega0318

    FS:ATS Remove Level from Certain Mobs

    For anyone looking for this answer in the future I think I figured it out, if you add them to this list in PerLeveling.cs it seems to not grant any experience to "level up" the levels are still attached to the mobile but it can't actually level as it doesn't gain exp. if ( attacker...
  13. Iomega0318

    FS:ATS Remove Level from Certain Mobs

    So I'm trying to find a way to completely remove the level system from certain mobs, I know there is a NoLevel section in the configuration but all that does is remove the level option from the context menu so you can't adjust the stats or mate but the creatures do still have levels and will...
  14. Iomega0318

    Updated: Rooster / Drilikath's StarGate System

    In love with this :) Love the kill on gate activation haha.
  15. Iomega0318

    Paragon Potions

    Iomega0318 submitted a new resource: Paragon Potions - Paragon Potion, Splash Potion Read more about this resource...
  16. Iomega0318

    Paragon Potions 1.1

    There is only 1 bug I have been unable to figure out so if you know the solution let me know and I can get it updated. Due to the core scripts, you cannot use the splash potion as staff, you can throw it but it will not effect mobiles. Other than that I have tested this as much as I can and am...
  17. Iomega0318

    Health Orb

    C:\ServUO\Scripts\Custom\Custom Items\HealthOrb.cs(15,30): error CS0246: The type or namespace name 'SelfDeletingItem' could not be found (are you missing a using directive or an assembly reference?) [C:\ServUO\Scripts\Scripts.csproj] C:\ServUO\Scripts\Custom\Custom Items\HealthOrb.cs(56,30)...
  18. Iomega0318

    Instant Ethereal

    If I missed any mounts let me know, those were all the ones I could find or think of.
  19. Iomega0318

    Ultimate Universal Dye Tub

    Iomega0318 submitted a new resource: Ultimate Universal Dye Tub - Pets, Items, Ethereals Read more about this resource...
  20. Iomega0318

    Ultimate Universal Dye Tub 1.0

    This now works with Ethereal Mounts! I could not find the original download for this script but all original author headers were left in-tact, it was originally on RunUO as part of a Hue Room Generation pack so I have included that script as well. I have updated the code to pull gold from your...

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