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  1. otimpyre

    Black items in game

    A hue hues based on a gradient. Sometimes this is light to dark, sometimes dark to light, Or Dark light dark, or light dark light. Simply put you are trying to use a gradient where it is using the black part of the gradient on the dark of the image. There is nothing for it to transition too...
  2. otimpyre

    Oldest part of the metaverse

    Oldest part of the metaverse Ultima turns 25
  3. otimpyre

    Favorite Mount Hues

    Well hues I commonly use for special things are 1608 Deamon Red, 1436 Ranger green, and 2310 as I see as the perfect wood hue. Of course The mare blacks, and whites are common.
  4. otimpyre

    Gramophone

    Left out the phone part I attempted tweaking it You inspired me to make this. Do what you like with it.
  5. otimpyre

    UOFiddler needed features in options

    Sweet! Thank you so much perfect!
  6. otimpyre

    UOFiddler needed features in options

    I know I am very greatful it was something I had mentioned needing in one of my video tutorials on fixing holes in art work. It has made my work so much easier fixing damaged art. Thank you so much. =)
  7. otimpyre

    UOFiddler needed features in options

    I use an outdated program for all my art. Paintshop pro 5.0. It is so I can create masks for a whole set at once on a single layer. Such as a layer for shadows on east side of walls. ect... Also for taking screenshots for previews of finished work.
  8. otimpyre

    UOFiddler needed features in options

    I have many tricks I use to make graphic creation easier but, I need this fuction to save time. So I can screen capture sets and work on them all at once as a set. Like so As you can see I manually did it. But, simply having the option would save me time having to bucket fill all the...
  9. otimpyre

    UOFiddler 4.9.17 (for animation creators)

    Removed error I didn't have fonts loaded in my project. Sorry
  10. otimpyre

    I am honored. You're most welcome.

    I am honored. You're most welcome.
  11. otimpyre

    Sprite Shadows

    Duplicate the image mess with brightness and contrast washing away the shadow on the duplicate. select the background including tears in wing using a tolerance of about 20-30. Then invert selection deleting altered brightness contrast dragon revealing true color beneath. Then invert again...
  12. otimpyre

    Currency Conversion

    My idea was to use raelis vendor stone that allows anything to be currency. Even apples. Then make static art of vendors. Then make item scripts for different coins. And you just change the graphic of the vendor stones too say a static image of blacksmith. Change the currency to the...
  13. otimpyre

    How come the textures and land tiles are coming out different?

    1 Textures are high res to reduce distortion in stretching. 2 Client automatically generates shadow effect to show elevation. I messed around with this awhile back and cheated it. I take a screen shot of the texture version in game then make my flat textures match using the textured version as...
  14. otimpyre

    Updated GM Robe

    otimpyre updated GM Robe with a new update entry: Updated GM robe, pixel fix, alignment fix, appearance change Read the rest of this update entry...
  15. otimpyre

    Art GM Robe - Updated GM robe, pixel fix, alignment fix, appearance change

    Recently noticed some errors with this old artwork I did. Updated it.
  16. otimpyre

    Complete Valid Bodyvalue list 7.0.59.5

    I will have to check I manually set my body value to each number on the list. So the values would be towards the end of list the higher values not shown. In theory. This doesn't include clothing. You are using a custom animation file I think. That is not a standard UO horse that I know of...
  17. otimpyre

    Altered Lands

    All around better looking.
  18. otimpyre

    Rendered sprites

  19. otimpyre

    Rendered sprites

    If it generates shadows turn them off. Only mobiles cast shadows. Object shading is ok where it darkens the right side. Just don't want any floor shadows.
  20. otimpyre

    Meer spaceship

    You are correct. I could have swore I heard him say he did in an interview. Looked up wiki on his games and xcom. Had nothing to do with it. lol

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