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  1. ImaNewb

    UO Client Compatibility Chart (For RunUO)

    That's what I linked above. Those are full installations.
  2. ImaNewb

    UO Client Compatibility Chart (For RunUO)

    These are the just the client executables for testing and debugging. Here is a link to my archive with the full clients ranging from client 1x to 7x. I believe this archive was put together by Gametec from his website. Clients – Google Drive
  3. ImaNewb

    Bag of Non Stackable Items not working

    Hello, I am trying to make a resource bag of potions but the expansion I'm using is set in UOR. Potions are non stackable so I can only get one of them to populate in a bag when I make the resource bag. Is there a way to add multiple non stackable items in the script without having to add the...
  4. ImaNewb

    Convert OPL to String

    Well here we are several years later and I thought I would post an answer to my question just incase anyone else is ever trying to do this and having trouble. Here is the solution to converting the OPL info to string. I just ended up adding the variables to the Name field. So now when you single...
  5. ImaNewb

    Problem with Razor Negotiator (RunUO)

    I am having a problem getting razor negotiator to compile. I have a custom server that was modified from UOGamers Rebirth. This is the error I am getting. I believe the script is mostly the standard Razor Negotiator. using System; using System.Collections; using Server; using Server.Network...
  6. ImaNewb

    SBInfo Item Names

    I did. I even deleted the saves and spawned all fresh vendors. I did get a work around though and maybe this is better. I changed the name in the potion script to that color potion. Not lesser or Greater just the standard potions. Then I made sure the SBinfo sell just those. Heres a screenshot...
  7. ImaNewb

    SBInfo Item Names

    I am using RunUO 2.2 and I am trying to make potions show up on vendors as different names other than Refresh Potion, Agility Potion etc. I want to make them say the color Red potion, Blue Potion etc. I seem to be doin this wrong. Below is what I changed in SBAlchemist.cs . I have also tried...
  8. ImaNewb

    UO Demo/UO:98

    I just wanted to ask if guys have the deco file from UO 98 converted to RunUo/Servuo? The reason I ask is because I found a way to do it but its taking me a good while. I just wanted to make sure no one has done it before I go doing all this conversion. LOL
  9. ImaNewb

    TLS Encryption in email config

    Well that would explain it...:D
  10. ImaNewb

    TLS Encryption in email config

    So basically you are saying that that return message means the smtp server is not accepting my login credentials?
  11. ImaNewb

    TLS Encryption in email config

    Thank you for your reply. I have all of that in put into the script. I have tried with port 25, 465 and 587. What I posted above is showing the code snippet for the TLS encryption I added to the original script.
  12. ImaNewb

    TLS Encryption in email config

    I am trying to set up an email system on my server. It seems that when I use ssl only the smtp server rejects the connection. How can I tell the default email script in ServUO to use Tls encryption? 1612913270 I was able to get this working but now the smtp server returns 5.7.0 Authentication...
  13. ImaNewb

    Skill Trainer NPC

    You bet! I also was able to get the script to work on a previous version.
  14. ImaNewb

    Skill Trainer NPC

    Yeah all the versions are on Github https://github.com/ServUO/ServUO/releases
  15. ImaNewb

    Skill Trainer NPC

    Ok. I also D/L a fresh ServUO and it didn't work on it so I guess its a problem with the latest ServUO. It works on my RunUO 2.7 Shard. Weird.
  16. ImaNewb

    Skill Trainer NPC

    Did you restart the ServUO Server so that the script could compile? Also post the script so I can see what was changed please. You should be able to [add SkillTrainer
  17. ImaNewb

    I need one of you guys that can actually code to explain what is happening here :D

    Thank you so much for taking the time to answer some of these questions for me! The biggest takeaways for me in what you answered is the unused methods and where you pointed out where its checking for spawners within x distance of tiles. That's a big help. I thought it looked unfinished also...
  18. ImaNewb

    I need one of you guys that can actually code to explain what is happening here :D

    OK so I got this script from the resource section and I think its pretty neat. I think some cool things can be done with it but I am having trouble understanding how it actually works and what its doing. I mean overall I know what it does, its a massive spawner generator obviously. I have made...
  19. ImaNewb

    Massive Random Animal Spawner

    Can someone break this down for me? So for instance in case 0 below the first number according to the key should be the amount of spawns. Correct? So for the first spawner it will generate a spawner with 10 birds and a minDelay of 1 and a maxDelay of 3, 0 for the team, 0 for homeRange and then...
  20. ImaNewb

    Animals that eat prey animals they kill (RunUO 2.2)

    Thanks Voxpire! I never thought about just creating the illusion. You make a good point though the illusion of the predator vs prey is really all I need, it doesn't mechanically serve any practical use. It will still change the experience of the player when they are out and about in the wild...

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