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  1. ImaNewb

    NPC Factions/Fighters

    Aschnyder26 submitted a new resource: NPC Factions/Fighters - Four npc races/groups that fight each other and talk Read more about this resource...
  2. ImaNewb

    NPC Factions/Fighters 2018-07-18

    These npc factions are based off of the DummyFighters script. I have added 4 races: Orc, Human, Elf and Undead. There are also mounted classes added to each group. Each group also has their own customizable speech, armor weapons, mounts, loot and other gear. Elves have the option to speak...
  3. ImaNewb

    instant spawner for items

    Instead of using "Arrow" in the spawn type use "Arrow, 50". That will spawn a stack of 50. Alternatively you can use props and edit the "Stack amount" to 50.
  4. ImaNewb

    Convert default spawner to XMLSpawner

    I couldn't figure out how to make the script convert the spawners but I did figure out how to convert them easily nonetheless. For anybody else that may want to convert their spawners to XML spawners here's the answer. 1) Spawn everything up in your shard that you want to convert to...
  5. ImaNewb

    instant spawner for items

    You can't spawn apple trees that you can pick as far as I know. Easiest way would probably be to use something like pandoras box and add apple trees then spawn apples on the ground near the tree like they fell off the tree for players to pick up.
  6. ImaNewb

    instant spawner for items

    With xmlspawner when you props the spawner, you can set spawnrange to 0 so the item spawns right on top of the spawner. If you are using the default spawner set Homerange 0.
  7. ImaNewb

    Convert default spawner to XMLSpawner

    This is a script that is based off of GenVendor.cs. It works fine but it uses default spawners and I would like it to use XMLspawners. My question is how can I change the spawner type this generates? using System; using System.Collections; using Server.Mobiles; using Server.Commands...
  8. ImaNewb

    Convert OPL to String

    So I made a little progress looking at this line: if ( NType == 1 ) { Name = "Slay a " + NMonsterType + " (" + NGot.ToString() + " of " + NNeed.ToString() + ")"; Since I only have Ntype 1 quests active atm. I can change this to show Quest Level and Quest objective...
  9. ImaNewb

    Convert OPL to String

    How would I convert Object Property List to string instead. I am using an expansion before OPL was implemented and have been using the random quest generator script. The quest tickets use OPL to describe a short snippet of story info Without OPL I only get the main Objective I was...
  10. ImaNewb

    Server Crash when spawning world

    Line 383 was the problem so I changed this: if ( !m_Owner.InRange( target, 20 ) ) To This: else if ( !m_Owner.InRange( target, 20 ) ) works just fine now.
  11. ImaNewb

    UO:T2A graphics under client 5.0.9.1

    Here is a link for UOT2A_5.0.9.1_Grim Client https://drive.google.com/open?id=1wKCqUiY2Y9nW0aI8_JxwTgVMQFJi04VO
  12. ImaNewb

    Throw Back Server

    Does anyone remember this shard Vas Ort Flam or did anyone play here?
  13. ImaNewb

    Change command response text hue color

    Thanks po0ka now I don't have to edit hundreds of commands! :)
  14. ImaNewb

    Change command response text hue color

    I was wondering how to change the hue of command responses? For instance when I use the command "[add smithhammer" the server responds with " 1 object has been created in 0 seconds " and the text is grey. If I want the text to be hue 0x120, can I change that in the commands script?
  15. ImaNewb

    Server Crash when spawning world

    Ah thank you Pyro, I wasn't sure which script was needed. Here we go: using System; using System.Collections; using Server.Misc; using Server.Items; using Server.Mobiles; using Server.Targeting; namespace Server.Mobiles { public class SpawningGuard : WarriorGuard { public...
  16. ImaNewb

    Server Crash when spawning world

    No one has any ideas on this one? Here is the script without the 15,000 lines of code for spawn loacations. :) using System; using System.Collections; using Server.Mobiles; using Server.Commands; namespace Server { public class GenMonsters { private static int m_Count...
  17. ImaNewb

    Friends unable to connect

    ok good luck!
  18. ImaNewb

    Friends unable to connect

    Strange for sure because servuo picks up my public ip just fine.
  19. ImaNewb

    Friends unable to connect

    IDK man. Seems like you are still blocked. :/
  20. ImaNewb

    Friends unable to connect

    yes restart server

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