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  1. Pirate / Merchant ships and their routes

    Hi Falkor, I modified the bountyquestspawner to deal with a custom Felucca map, here I my observations. - The getroutes thing is incomplete/never finished it seems, although the idea was not bad. However I favor special items over commands, so I added an item that calls the function on double...
  2. Mono Users?

    wine? only for the client the server runs fine directly on mono (with some updates for annoyances)
  3. Kernel32 Not Found.

    In SaveStrategy.cs in the server code a save strategy is selected. In my case DualSaveStrategy, which works under linux (Arch). In your case it selects ParallelSaveStrategy. That code underneath uses a class SequentialFileWriter. That class tries to import kernel32 routines. (I expect similar...
  4. Compile Error Mono

    https://www.mono-project.com/docs/about-mono/releases/5.0.0/ Yes i think you do. Maybe you will need to change the Makefile to use csc instead of msc by changing the top line to "MCS=csc"
  5. Compile Error Mono

    This starts to look like a mono version problem. I've a different code base but added a piece with pattern matching and it compiled fine. (without any -langversion settings, anywhere). The type pattern stuff seems to be c# 7.x...
  6. Backpack Of Reduction

    Hi, I've this pack also but never used the reduction so I was curious why putting packs in packs would be a problem. I think the real problem is not the packs in pack but what the updatetotals code tries to do (its correcting the assumption that added weight results in an weight increase equal...
  7. Compile Error Mono

    maybe add something similar to ScriptCompiler near line 238?
  8. Server First Start Crash

    Should this move to bug?
  9. Restart ServUO Crash - Linux

    Not sure if this is entirely stand alone, but this is what I use.
  10. Yard

    If staff is placing them and they count as house then it might be just a townhouse. A townhouse allows you to mark a certain area as house, for the rest it has regular house properties but if you hide the house sign it might just do what you describe
  11. Yard

    I assume you are not looking for a decorator tool that allows you to push items outside the house... I played with the idea to build such a yard and tried it 2 ways. - just build it from "scratch" as a variant of a region. - use a BaseHouse as base class. In this context the townhouse and the...

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