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  1. Praxiiz

    UltimaLive Lumber Harvesting

    line 137 should be mapLookupTable instead of yLookupTable.. Looks like I typoed it when I packaged it up
  2. Praxiiz

    UltimaLive Lumber Harvesting

    v.0.42 should fix the issue. Please let me know if it helps. If not, I will help fix further issues.
  3. Praxiiz

    UltimaLive Lumber Harvesting

    Praxiiz updated UltimaLive Lumber Harvesting with a new update entry: Fixed crash on save Read the rest of this update entry...
  4. Praxiiz

    UltimaLive Lumber Harvesting - Fixed crash on save

    Fixed an issue that was causing a crash on save due to invalid map
  5. Praxiiz

    UltimaLive Lumber Harvesting

    Are you using the current set of lumber harvest files from version 0.41? I thought that I had fixed the generic list issue by removing the generic list completely. It should now be a dictionary. If you can run your server in debug mode it should give me an exact line number to track down the...
  6. Praxiiz

    UltimaLive Lumber Harvesting

    Praxiiz updated UltimaLive Lumber Harvesting with a new update entry: Bug Fixes Read the rest of this update entry...
  7. Praxiiz

    UltimaLive Lumber Harvesting - Bug Fixes

    Fixed an issue that prevented wood from being distributed Fixed an issue that caused the server to crash when harvesting Fixed an issue that caused the server to crash when saving/loading
  8. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    The only reason I was asking is if the client did go by the ruleset, then there would be something in the map change packet I could manipulate. I am not looking at it now, but I think you're right that it is bound to the map number. I'd like to look into it a bit more though because it seems...
  9. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    You said any map with a trammel rule set... If you change the default Felucca map to use the trammel ruleset, do you get the gold cursor without UltimaLive installed?
  10. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    Interesting. I never noticed Trammel uses a different cursor. It makes sense that once you install UltimaLive you don't ever see the cursor change. Maybe this diagram will help explain why this occurs. Under normal operation the client has a virtual address space for each map. When it...
  11. Praxiiz

    UltimaLive Lumber Harvesting

    This is what happens when I code late at night. I will have to get another version released soon. To fix the issue, you need to change the lines //give out phase resource for each graphic asset removed foreach (KeyValuePair<int, GraphicAsset> assetPair in phasePiecesRemoved) { hue =...
  12. Praxiiz

    UltimaLive Map Streamer and Editor [Deleted]

    Are you mixing .mul's and .uops? What are you using on your server end?
  13. Praxiiz

    XNA Client

    It looks like the Palanthir client was written in Delphi. I wasn't aware that it existed. Thanks for pointing it out. I may look at it's architecture, but it's doubtful I'll use any of it's code.
  14. Praxiiz

    XNA Client

    I looked into a few clients that have been started or completed. The languages used to develop them are as follows: Iris3D was written in C++ Fluorescence was written in C++ XNA Client was written in C# Kirrios Client was written in C# Next step is to compare architectures among the projects...
  15. Praxiiz

    XNA Client

    Has anyone used this? I am wondering what the development status is on it, and if there is any interest in it. The repository doesn't show any real active development for over a year. I noticed it still relies on the EA client data files, which seems to be the case for all of the custom...
  16. Praxiiz

    UltimaLive Lumber Harvesting

    I'd tell you to put your server in debug, but there's only one line in that method so it wouldn't do any good. My next step would be add some debug statements or step through it in a vs project. In your BaseTreeHarvestPhase.cs the method that is crashing is RecordTreeLocationAndGraphic. If...
  17. Praxiiz

    Power Concept for Ultima Online

    I plan on developing for UO for a long time to come. It's great to have a community that is still active. I am really glad I found ServUO because it seems like RunUO is all but completely dead, and this place still has a really active user base.
  18. Praxiiz

    Power Concept for Ultima Online

    Sorry about that rating, I've been posting on my phone today. I'm still a little numbed up from the dentist.
  19. Praxiiz

    Power Concept for Ultima Online

    For those that haven't seen my previous machine concepts, I scripted a mummy maker a few years back that uses conveyer belts:
  20. Praxiiz

    Power Concept for Ultima Online

    At this stage I'm just gathering ideas. It could be done as a magic only system. If someone wants to mock up something, I'd love to see it.

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