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  1. Rex

    [tell to 1 player

    Ok, it appears I also don't need that part: UseDelaySystem.AddContext(from, DelayContextType.Point, TimeSpan.FromSeconds(5));
  2. Rex

    [tell to 1 player

    First off I coded the message to show up at any Item, Mobile, StaticTarget or LandTarget. When i use the command, first target myself, then target the end target (any Item, Mobile, StaticTarget or LandTarget) it works perfectly. However, there seems to be some sort of issue in that if i use the...
  3. Rex

    [tell to 1 player

    PvtMsg.cs was pretty close to what i wanted. I was able to extend the script a bit to get the right functionality. Thank you very much.
  4. Rex

    [tell to 1 player

    Certainly could! But the point of this new command would be to add additional functionality to the staff as a tool that can be used to give private hints to certain players while in a roleplay scenario.
  5. Rex

    [tell to 1 player

    Ah thank you for the lead, I'll check it out.
  6. Rex

    [tell to 1 player

    I'm looking for info on what to use for this. I'd like to create a command that a staff person can use to "tell" something to 1 player only. A kind of private message just for them that shows up as text above an item in game, but can only be seen by the targeted player. I've looked through the...
  7. Rex

    Share your world building.

    I really enjoyed this thread and all the submissions from everyone and would love to see more! Our shard is nearing launch time and I'd thought I'd share a bit more. We run a role play shard and have customized almost every single system in some way. Here's how a new Mage learns the ways of...
  8. Rex

    StaticTarget Hue?

    Thanks I figured it out using StaticTile.
  9. Rex

    Colored Invisible Tile

    You can make two sets of Art.mul files. The first set has tiles with graphics for floors and walls so builders can see and edit them in Centred, the second set is for players which have blank images so they can't be seen while playing.
  10. Rex

    StaticTarget Hue?

    Is there any way to find out the hue of a StaticTarget? A StaticTarget is an item placed in the map by using Centred. For example ItemID 2881 (0x0b41) is a "water trough". What i want to do is have a check run to see if the hue of that StaticTarget is 0 or some other number, then do something...
  11. Rex

    New US patch for new expansion

    The clouds seems to act like tree foliage , just using a white cloud graphic. neat idea!
  12. Rex

    New shards?

    Custom skins, status window, skills menu, spellbook, crafting , etc etc client is 7.0.15.1. mostly everything has been customized. Custom skills page http://www.13thrones.com/wordpress/?page_id=302 Skills also have custom perks. And arguably the most important, custom Lore...
  13. Rex

    Hotbar, almost...

    This makes a lot of sense.
  14. Rex

    Hotbar, almost...

    I think i might play with your script a bit. I think the way i would do it is: Have a command [hotbar to bring up the menu. The menu has the 10 squares and small arrows, they are all empty. Clicking on the arrow gives a target, the player can target something in their pack, or something they are...
  15. Rex

    Share your world building.

    Yes, I just happen to have joined their forum and posted about the UO style map. http://www.cartographersguild.com/showthread.php?t=31524 I was inspired to do it by this posting. http://www.cartographersguild.com/showthread.php?t=4109
  16. Rex

    New shards?

    Our shard is in development. You can check out its front page here: www.13thrones.com The forums are here: http://www.13thrones.com/forums/ We also run a Trello so you can keep up on our updates for general dev and mapping. https://trello.com/b/txP1tOLe/general-development...
  17. Rex

    Share your world building.

    You can see here how i did the edging of the forests. I used a path which borders the forest and then did a text layer, typing out capital and lowercase O, "ooOooOOOOooOOooOo" kinda randomly. Then I flattened the text layer and selected and deleted the insides of the O's. Finally an outside...
  18. Rex

    Numbers & Letters

    If you made these as Items (which i think you did) you could use them for easy permanent labeling deco, Distribute a version of your art.mul with them to your staff and a version without them to your players. Then only your staff could see the custom label items.
  19. Rex

    Share your world building.

    Here you can see the mountain folder, Within the folder is "rex-mountainele..." which is the elevation data i originally used in the map generation BMP. It has nice concentric rings greyscale from dark to light which give the area some depth. The next layer down is a full brown color accross the...
  20. Rex

    Share your world building.

    I'm not sure how to do this, but I will look into it. For the cloth map, the areas are all mostly generated automatically like swatches. It's the towns and houses that I've had to draw manually. We plan on selling real cloth maps when our server gets closer to launch. I've been looking into...

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