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  1. HellRazor

    Client 1.25.0 (first retail release)

    This feature was actually part of the early release versions as well. It was supposed to influence melee combat, for example you might hit less but block more. But if my memory is correct, it really didn't do very much. They eventually just removed the feature. You'll also note that this...
  2. HellRazor

    ArrowPM

    Thanks for all of these recent script contributions, Bittiez!!
  3. HellRazor

    Client 1.25.0 (first retail release)

    It's amazing that people are still discovering, solving, and sharing stuff like this. Thanks for sharing the info!
  4. HellRazor

    Just saying Hello to everyone

    Welcome!
  5. HellRazor

    How to add custom deco items to Pandora's Box 3?

    No problem! I have no idea why the creator went this route. It seems to me that any boost to performance isn't worth the drawback in making it so much more difficult for non-programmers to update the items list.
  6. HellRazor

    How to add custom deco items to Pandora's Box 3?

    I believe you have to re-compile Pandora's Box after updating deco.xml. This will re-compile data.dll, which pulls its info from deco.xml during the compile. (Someone please correct me if there is a different/easier way to do this).
  7. HellRazor

    Pandora's Box (Reopened)

    It must be something on your end - I just downloaded it and unarchived it with no problems. Try this one. Same files (5.1.2), I just zipped them and attached.
  8. HellRazor

    Pandora's Box (Reopened)

    Are you using WinRar to extract the 5.1.2 archive? It's not a ZIP file, it's a RAR file. https://github.com/Vita-Nex/Pandora/releases/download/v5.1.2/PandorasBox5.rar
  9. HellRazor

    Dynamic NPC System

    Thanks for releasing this, looks good! When the vendor dies and the new vendor takes over, I assume the loyalty is reset? (That would be a good, self-maintaining way to keep the player data on the vendors from continually growing and growing over time, and avoid maintaining player data on old...
  10. HellRazor

    Let's try

    Welcome! You've come to the right place!
  11. HellRazor

    Hello All!

    Welcome! :)
  12. HellRazor

    Hello Britanian's of Sosaria

    Welcome back! :)
  13. HellRazor

    ChatGPT AI Assistant

    This sudden explosion of AI apps is pretty amazing.
  14. HellRazor

    ServUO Publish 58 - Last Version with XMLQuest

    HellRazor submitted a new resource: ServUO Publish 58 - Last Version with XMLQuest - This is the last version of ServUO before XMLQuest was removed from the repo. Read more about this resource...
  15. HellRazor

    ServUO Publish 58 - Last Version with XMLQuest 58

    XMLQuest and other "extra" XMLSpawner systems were removed from the ServUO github repository for Publish 58 beginning on March 31, 2020. This is a pull of Publish 58 as it was on March 30, 2020, before these systems were removed.
  16. HellRazor

    Using Limited Fel Locations

    You could also modify the wrap points for the map in baseboat.cs. You can "box in" Occlo and Buc's Den using wrap points so that boats will just teleport to the other side of the box when they hit the wrap point. Look for this code in baseboat.cs and modify as needed: private static readonly...
  17. HellRazor

    uo fiddler

    You can't use tools like UO Fiddler on your client files when the same files are already in use by either the client or the server. Likewise, you can't use the same files for both the client and the server for the same reason. Only one application can access them at a time. Make a copy of...
  18. HellRazor

    Looking for the best versions of UO Landscaper out there...

    Sounds interesting! Is uoAvos open source? (EDIT: Never mind, I just went to your web page and found the Github repository). Some of that sounds very much what I am working toward. Custom maps. Lots of custom art. New and improved systems. My vision is to develop a heavily RP oriented...
  19. HellRazor

    Concurrency challenge

    It's hard to say. It would probably be a ton of work and only the larger shards might notice the benefits. Rather than dividing the world up into segments, why not use different cores for different tasks? One core for each world map. One core per map solely dedicated to sophisticated NPC AI...
  20. HellRazor

    Looking for the best versions of UO Landscaper out there...

    I can dream though. :) I'd really love an "all-in-one" world builder. (And I do applaud you for continuing the effort!) A "MUL to BMP" generator should be MOSTLY possible as long as every terrain type and Z level in the source map are defined within the map tool. (Punt wrote one back in the...

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