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  1. Po0ka

    create a Dungeon in Trammel Map

    There are some zone that are occulted from what i remember, like when you create something too close to the water border of the map, it gets occulted by darkness since it "fills the gaps with what,s on the side you are on". I haven't been stuck with such problem often, all what i can suggest...
  2. Po0ka

    create a Dungeon in Trammel Map

    either set your skills at maximum and cast night sight, or wear night sight earrings or item that has it, or [set lightlevel 100 on yourself.
  3. Po0ka

    create a Dungeon in Trammel Map

    It depends what kind. Do you want to build one with statics? Do you want to modify the map itself and add frozen stuffs? Are you sure your light level is at the maximum?
  4. Po0ka

    Adding second resource in this code

    Nice! Also, you don't need to do the whole path: "System.Collections.Generic.List" when you have "using System.Collections.Generic.List;" at the top of your script. That is the goal of the using statement. Furthermore, how do you trigger the gump in the first place?
  5. Po0ka

    Adding second resource in this code

    I'll try to check that up tomorrow, it seems like a big investment to check what it's for and how it works.
  6. Po0ka

    Need your Opinions

    Also, from what i remember T2A had a custom crafting menu, but idk if it was with or prior to T2A. Did you make modifications regarding that matter? If not, consider checking on RunUO since it's back, i knew someone that found an old craft menu example on there and fixed it so it works.
  7. Po0ka

    Adding second resource in this code

    What is this code for and in which file?
  8. Po0ka

    Need your Opinions

    Nepgear → HDD form. It was a subtle joke attempt xD
  9. Po0ka

    Verbose Logging

    I would suggest either improving the Logging.cs class so it logs more things, or to make your own logging system. There are tons of ways to do what you want, but i'd suggest making an independant module so you can call it from other scripts. References if you want to do it yourself...
  10. Po0ka

    Need your Opinions

    The virtues thing on the paperdoll matches with the era? Shouldn't the backpack be more to the right? As the abilities book did not exist at that time. I started playing on LBR, but those are two things i'm unsure about. Also what client version are you using for that? And lol, where's the HDD...
  11. Po0ka

    Saving > 3 Backups?

    Change: private static readonly string[] m_Backups = new string[] { "Third Backup", "Second Backup", "Most Recent" }; For: private static readonly string[] m_Backups = new string[] { "Fifth Backup", "Fourth...
  12. Po0ka

    Verbose Logging

    Why isn't the regular logging not doing the job? What information are you thinking about precisely?
  13. Po0ka

    Found a link to RunUO Archive that is active

    The actual old RunUO forums are back, just saying. lol
  14. Po0ka

    Fatal error need help

    Some things are unavoidable, memory fails, file creation issue, closing/crashing the game while it saves, timer messing up with an item before it saves the values (i doubt about that), etc. The best that can be done i guess is simply reverting the backup. If your server runs all day it won't be...
  15. Po0ka

    Stat cap

    SkillCheck.cs Be sure to verify that file for stat caps if you haven't already.
  16. Po0ka

    NPC Tower

    Here's some examples: Effects: - Fireball.cs - CrushingBlow.cs Range check: - WarningItem.cs - MorphItem.cs AI: - TownCrier.cs (if going the Mobile path, might be easier) - BladeSpirits.cs (if going for the BaseCreature path) There's alot of possibility, but those would surely help you come...
  17. Po0ka

    Help with containers

    Ah yea, true, there's something specifically for that in the mul files.
  18. Po0ka

    Membleship VIP

    I can't do much about that, i tried helping with lootdrops on RunUO and it was a real mess to play with. Sorry. To check if a player is in the VIP list i placed an example on top of the file i think.
  19. Po0ka

    custom skills system causing crash

    For serializing and deserializing, i suggest you to write the length of the skill array, and reading it, so you can add/remove skills at any time without having to create a new case. write.Write(newSkills.Length()); for (int i = 0; i < newSkills.Length(); ++i) { write.Write(newSkills); } Same...
  20. Po0ka

    My router has memory issues and won't let me log in, great. xD

    My router has memory issues and won't let me log in, great. xD

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