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  1. GriffonSpade

    disable vvv system

    Hum. I would think it would be controlled in factions.cfg, but it's not. Seems odd that it isn't done the same way as factions since it's a successor system.
  2. GriffonSpade

    Odd crash all of a sudden

    Just to make sure, that's from the Xanthos's EvoMageAI.cs, not from MageAI.cs, right?
  3. GriffonSpade

    /facepalm. The XMLSpawner tutorial/documentation is in resource downloads, not tutorials.

    /facepalm. The XMLSpawner tutorial/documentation is in resource downloads, not tutorials.
  4. GriffonSpade

    Boss Pack with XMLSpawner

    Negative, it's meant to be a single simultaneous encounter, like for example when you walk into a boss room on WoW or other MMO. Hence the need to respawn the minions when there's no-one there. I also intend to use it for other room spawns as well. Basically, the spawn needs to be encountered...
  5. GriffonSpade

    Trying to update Exodus on an existing shard

    Ah, I think Tasanar means removing old spawners and such, plus the command to generate all the exodus stuff.
  6. GriffonSpade

    SkillCodex on CharacterCreation.cs

    You didn't include the SkillCodex's namespace in the using xxx section at the top, I'm guessing.
  7. GriffonSpade

    Familiar AI Fix/Revamp

    Updated to Version 4. Pull #1979. Familiars without AttacksMastersTarget (hordeminions, darkwolves, shadowwisps) will now attack their master's combatant when the familiar is within range 1 of the master and the combatant is within range 1 of the familiar or master. Should now have full OSI...
  8. GriffonSpade

    Boss Pack with XMLSpawner

    So, I've been unable to find a tutorial to using the commands in XMLSpawner, so I thought I'd try to find some help here. Here are the conditions: Boss is an Ancient Wyrm. (Total 1) Secondary sub-group should be one Dragon and one White Wyrm. (Total 2) Tertiary sub-group should be 1-2 Drakes...
  9. GriffonSpade

    Just to avoid confusion...

    lol, that's a crossroads. A genius loci is the protective or incarnate spirit of a place :P
  10. GriffonSpade

    OldWrong & OldShame

    Yes, it would. Such would also make things far easier to configure or recover on a dungeon-by-dungeon basis. At this point, I'm just working on breaking them down into separate trammel, trammelLostLands, trammelDungeons, trammelMondainsLegacy, Wrong, and Shame files. I also notice that new...
  11. GriffonSpade

    OldWrong & OldShame

    Oh, it's not the new dungeons being separate that I think is odd, it's that the old versions aren't separate also.
  12. GriffonSpade

    OldWrong & OldShame

    It appears it actually still spawns them, but when you run the revamp generator, it then deletes them? Seems an odd way to set things up.
  13. GriffonSpade

    OldWrong & OldShame

    Hmm. Wrong spawns look like they're still in the XML...need to look up how they're called, see what the deal is.
  14. GriffonSpade

    OldWrong & OldShame

    I notice there's an XMLSpawner file for OldDespise, but there are none for OldWrong ad OldShame. Where would those be found to dig them up and make them into their own XML files? In an old Trammel XML somewhere? For that matter, should each dungeon be broken off into its own XML file?
  15. GriffonSpade

    xml spawner resets.

    for 3), I do believe it's Group, which is false here. Sadly, my understanding of all the odd settings of XMLSpawner isn't the greatest.
  16. GriffonSpade

    Trying to Start My Own UO

    This may be a bug somewhere. Either in the xml script for termur or calling it. I'm going through the list right now to see if any are not being placed. It also might just be a general lack of info. Edit: There are some scattered spawns throughout the dungeon. Edit2: Abyss Fire Ant 3 is empty...
  17. GriffonSpade

    Looking to make a AOS shard

    When you take sites out of the public moongates, take them out of the lists. Removing them anywhere else would cause the issues. Otherwise, just force it to use UOR moongate lists instead of other ones. (eg lines 379-398 delete all but line 397; lines 413-432 delete all but line 431) And for...
  18. GriffonSpade

    xml spawner resets.

    Hmm. A few possibilities. 1) Smart Spawn is on and you wound up fighting the mobile outside the spawner's range. 2) You're staff, which can cause oddities 3) You could have the setting that respawns everything together true on that spawner.
  19. GriffonSpade

    Just to avoid confusion...

    So you're a Genius, Loci?
  20. GriffonSpade

    Gems returning 0 amount value

    My only thoughts would be to look at its inherited classes and types.

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