Search results

  1. GriffonSpade

    Opposition Tribe Dictionary

    GriffonSpade submitted a new resource: Opposition Tribe Dictionary - Provide easy-to-use ability to add multiple opposition enemies Read more about this resource...
  2. GriffonSpade

    Opposition Tribe Dictionary S1.00

    This resource is a framework to provide easy-to-use ability to add multiple opposition TribeType enemies Note: System causes by default no deviation without adding additional opposed TribeType tuples. To make savages and goblins fight against each other, for example, change the Tuple Array...
  3. GriffonSpade

    Opposition List [Deleted]

    This resource has been removed and is no longer available for download.
  4. GriffonSpade

    blackrock Mobiles

    1) Brings to mind having some kind of in-game master event controller that could affect various properties used throughout the code. Skill gain and drop rate chances stick out as obvious ones. Activating or disabling other ones as well.
  5. GriffonSpade

    Anyone Seen New PUB 96?

    Yeah. It's why I've been trying to push a bit to get some kind of organized tracking. Forums aren't suitable because it needs to be accessible by multiple coders, and it's not worth my time looking up everything individually, usually only to find that it's already been done.
  6. GriffonSpade

    Pushed honesty virtue - need feedback

    [global interface honestyitem where basearmor (baseweapon also works) then to find the mobile, first use forensic eval on the item to get mobile's name, then: [global interface <mobilename>
  7. GriffonSpade

    Console issue

    As a follow-up, the GraphicHue is exactly as it sounds: it is only used for the graphic displayed in the BOD. It's not used for filtering selection or anything, so my previous suggestion should work quite well for it.
  8. GriffonSpade

    Console issue

    Looks like you just need the GraphicHue set. Now, I'm gonna make a big assumption here, and guess that GraphicHue is the material's hue. So you might wanna check them to make sure that's right. Use the ctrl+H to replace items, and take each BulkMaterialType.XXX and replace it with...
  9. GriffonSpade

    Console issue

    Edit, Ohhhh, I misread your issue, based on demented's comments. I assume it's whatever file all your BODs are stored in. You need to pass a default value from the one with less arguments to the one with more arguments. If it's even appropriate to do so. You need to go into SmallTailorBOD...
  10. GriffonSpade

    Issue with update

    Current Master repo as of 60 minutes ago is working for me.
  11. GriffonSpade

    Issue with update

    Have you tried doing a full install? There may have been files that you missed.
  12. GriffonSpade

    Issue with update

    There's a possibility this is somehow related to the BOD issue that's being fixed right now.
  13. GriffonSpade

    Issue with update

    Did you recompile the server with the bat? (if server files are changed, ServUO.exe needs to be recompiled. Note that this is not the same as recompiling the Scripts that ServUO.exe does itself)
  14. GriffonSpade

    Allow un-shrinking of pets only when near animal trainer NPC

    I would assume some sort of if (!IsTrainerNear()) return; ...(unshrink) private bool IsTrainerNear() { foreach (mobile m in in m.GetMobilesInRange( range ) ) { if (m is AnimalTrainer) return true; } return false; }
  15. GriffonSpade

    Familiar AI Fix/Revamp

    I've updated this to version 3, and my current primary question is: If familiars that do not have AttacksMastersTarget (HordeMinion, ShadowWisp, DarkWolf) are still supposed to attack the master's target that is very close to the master (say, within 1 tile of the familiar and within 2 tiles of...
  16. GriffonSpade

    Opposition: Fey vs Undead

    First set of Undead opposition candidates: I figure, BoneMagi, SkeletalDrake, SkeletalDragon, SkeletalMage are obvious, but the rest should be tested/discussed to some extent.
  17. GriffonSpade

    Disable Trammel spawners excluding New Haven.

    Perhaps setting all trammel ones to inactive, then using the range command extension while in the middle of new haven to activate the haven ones? To deactivate while in Trammel. [facet set running false where xmlspawner To activate all in range xxx [range XXX set running true where xmlspawner
  18. GriffonSpade

    2.5 hrs copy/paste/tweak/upload plus final testing and notes for pull. Not to mention the hours...

    2.5 hrs copy/paste/tweak/upload plus final testing and notes for pull. Not to mention the hours making the main part. Brain is extra crispy.
  19. GriffonSpade

    Pet AoE damage

    The below should take care of hitting master and master's pets. You should look into the ValidIndirectTarget() stuff too. Oh, and make sure that you CanDoHarmful() to the target! Run this through when checking targets in range: if (target == GetMaster() || (target is BaseCreature &&...
  20. GriffonSpade

    Wait what do you meant that there's an instant messaging chat!?

    Wait what do you meant that there's an instant messaging chat!?

Active Shards

Donations

Total amount
$0.00
Goal
$1,000.00
Back