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  1. New House foundation

    Hey all, Been kinda wondering something i know probably not easy way to do this but worth a shot in the dark, i am looking into possible adding in some new House Foundation Sizes, wanted to see if at all there way a way that i can add them in on script end and have them be used with the...
  2. Disable Gargoyle / Elf Races

    hey i was looking into removing the gargoyle class as well and only that one but is the a way to put in a check on the creation so that if they do choose gargoyle they cannot go into the game it will just stay there till they choose a different race? Been pondering on this as i do not want to...
  3. No shadows!

    try updateing to 7.0.52.2
  4. Clean ServUO pub 54 with OWLTR 4 and Animal BODs

    I Agree but i add in new systems that does require a recompile thats why i had to put in a fix, it was very simple the BaseVendor in the Server folder was turned into a .bck instead of an active .cs file was very easy to fix once i knew what i was looking for :-)
  5. Brainstorm: Making OWLTR plug and play

    i know repacs only change what needs to be done and then repacks the files, needed they don't show the work they did kinda sucks hehehe, but oohhh well if i had more time and more patience i could reverse engineer it but i am not that patient ;)
  6. Vita-Nex

    I have managed to make a bandaid patch myself but had to remove a module a service and comment some things out but was able to get it working, have not stress tested to see if it will break but i have a working version that ports into the code... Ty Though
  7. Clean ServUO pub 54 with OWLTR 4 and Animal BODs

    This is not my release all i did was put a fix in it, i know it's an older release but people had issue when compiling it so i fixed why it was doing so and posted how to fix it yourself this is NOT the newest release it IS pub 54 but an older version of the PUB
  8. Brainstorm: Making OWLTR plug and play

    Like i said that an old version of servuo with them added it's not a current version of the servuo code, that was completed 4 months ago by someone else there was an error with compiling it so i fixed the error and didn't do anything else
  9. Brainstorm: Making OWLTR plug and play

    http://www.mediafire.com/file/l4c9fli3o77zwa7/Clean_ServUO_Pub_54_with_OWLTR_4_and_Animal_BODs.rar the servuo code is over 4 months old so alot of things missing
  10. Brainstorm: Making OWLTR plug and play

    i was going to atempt to do this myself but after looking over the current repac that has it in there are like 30+ files that would need to be altered and well with the way they had done it and not leaving at least the original files there i am unable to see what was or needs changing and well...
  11. Clean ServUO pub 54 with OWLTR 4 and Animal BODs

    Okay for anyone else thats trying to use this code, the only issue i have found so far is when you try and recompile the servuo.exe, well thats an easy fix.... go to the following and change 1 file: ..\Server\ u will see a file called BaseVendor.cs.bck change that back to BaseVendor.cs (it's...
  12. OWLTR 4.0 for ServUO Pub 54

    Checked both and they are there here are the exact files 0 edits to the distro as well
  13. UltimaLive Lumber Harvesting

    ya i am having the same issue i am trying to find where it calls a check for the new log types but can't seem to find a proper check for it myself @Praxiiz if you got any idea's on this can u let us know please
  14. Vita-Nex

    okay got a strange one here.... I have brand new Copy of servuo (downloaded today nov 7th) installed VNC and got these errors: Scripts: Compiling C# scripts...Failed with: 3 errors, 0 warnings Errors: + Customs/New Systems/Vita-Nex Core 3.0.0.1/Extensions/Server/RegionExt.cs: CS0115: Line...
  15. OWLTR 4.0 for ServUO Pub 54

    there the ones from the repac i just downloaded it fresh today to check it out and thats what i am getting
  16. OWLTR 4.0 for ServUO Pub 54

    okay was looking at this code and went to do a clean build of the exe to find this, was just looking at it for a friend so wanted to see what the difference was in this code over the newest one TIMERS /nowarn:0618 /debug /nologo /optimize /unsafe Server\Network\Packets.cs(305,32): error...
  17. Kollarof binding need some help

    i have not looked at them but i would say take a look at the code for the neck such as one of the necklaces or gorget or something along those lines and see where the neck location is in the code and then change it accordingly in your scripts.... i am sorry if i dont help much atm just got alot...
  18. UltimaLive

    All the above LOL everything is blocked some buildings you can see other you can't hard to walk cause everything is jumbled around one tile will be grass anouther will be water and each block/tile is different it's like someone decided to make a jigsaw puzzle out of the 2 maps, if you want i can...
  19. UltimaLive

    @Praxiiz do you got any idea what would cause the 2 maps to go all messed up with using the 97 and 98 dlls (only got the debug vresion of 98) but for some reason felucia and ilishnar maps are messed up when i use those dll's but work fine when i use the OSI dlls. i thought it might have been...
  20. please help me.

    i Agree with @Tasanar the servuo code update may actually fix the issue but if you are really wanna stay with the current one it will not be an easy task to figure out whats casing the issue, if all u know if could even be the amount spawned on your server you will have to go threw alot of steps...

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