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  1. Killing doom boss doesn't give you point for artifacts

    Brilliant, or duh lol. Ok thank you!
  2. Attribute for pet.

    O.K. well how do we make it work to add PhysicalResistanceSeed to plus 1? I know it need some work, but it's very small work, and if anybody would want to help I'd appreciate it a lot.
  3. Attribute for pet.

    O.K. I did some work on it, and it work fine no error, but it still bonding the pet, and not add physical resist bonus on the pet. I can't seem to figure out how it is bonding. using System; using Server.Mobiles; using Server.Targeting; namespace Server.Items { public class...
  4. Killing doom boss doesn't give you point for artifacts

    How do I fix it where dark father, or any doom boss that can give you point from spawner rather than doom spawner? I have it set up in ilshmear for players to kill in ish, and it doesn't give us point for killing on a normal spawner.
  5. xml spawner spawn order

    Hey there I used to know how to do it, but I forgot, and I'm hoping somebody know how. I have xml spawner with 6 type of monster and I want it to spawn in order like one is killed, and the next spawn, and it repeat in order, and not in random. Here is screen shot of my xml spawner...
  6. Attribute for pet.

    Nice ok let me see if I can get it to work. I also found this maybe we can use this too to help. using System.Collections; using System.Collections.Generic; using Server; using System; using Server.Mobiles; namespace Custom.Jerbal.Jako { #region Enums [Flags] public enum...
  7. Attribute for pet.

    Awesome ok thank you!
  8. Attribute for pet.

    I found pet bond potion I tried to see if I can combine this with item attribute deeds to target pets, but it seem hard to do it. using System; using Server.Mobiles; using Server.Targeting; namespace Server.Items { public class PetBondingPotion : Item { public override int...
  9. Attribute for pet.

    Job Complete here is latest after many bugs has been solve thanks to ServUo members, and whoever made this pet bond potion deeds for helping to make this possible.
  10. Attribute resistance bonus deed.

    Sorry that I post a long script I don't know how to upload CS lol. Anyway I tried to mess with it, and I keep messing it up for some reason, and I am not sure how to add right thank you if you can help.
  11. Attribute resistance bonus deed.

    I'm using this code for attribute bonus deed, but I am unable to do resistance for some reason if anybody can help it'll be greatly appreciated. Runuo forum has the answer, and the script I need, but the forum is down so I am unable to get over there to find it. I know it says bonus mana...
  12. How to add missing backpack on players?

    LOL. Thank you! That was too easy :P
  13. How to add missing backpack on players?

    Hey there I had bugs in my backpack where it show empty, but had over 100,000 stone so I decided to delete the backpack on my admin, and now it has no back pack. I know there is a way to add an another one, but not sure how to do it if anybody know how let me know thank you!
  14. Vendor stone is not able to sell item from the bank

    Hey there I have item on vendor stone that selling stuff for outrageous price using gold, but the problem is the gold need to be in the back pack, and do anybody have any idea how to make it withdraw gold from the bank automatic...
  15. Tutorial For "How To Change"

    The new update has changed, and I am unable to make players have infinity skill cap. Line 194 double skillcap = Config.Get("PlayerCaps.SkillCap", 1000.0d) / 10; if (skillcap != 100.0) On the latest update it is in line 194, but the older one is line 614. I've change it to...
  16. Unlimited character skilled limit

    Hey there we're trying to make unlimited skilled for players to train without a limit, and I've tried this code, but it isn't working for some reason. I change it from 1,000 to 100,000, and the 10 to 100, and nothing has effect the game. if (newChar is PlayerMobile) {...
  17. How to fix bag of sending to have infinity charge?

    O.K. wow! I tried, and had many errors. I can't seem to get it, and if you wouldn't mind correcting this for me. I seen yours is yours working the same as I am trying to fix if it is then I can use yours. I made an another one for you to work on a custom, and I named it BagOfSendingMax...
  18. How to fix bag of sending to have infinity charge?

    I want it to still require powder to send item to the bank, but it has no limit, and can be used forever, or refill forever, or even put 1,000,000 powder in the bag.
  19. How to fix bag of sending to have infinity charge?

    I see this code here that give the bag of sending the limit I would like to find out how to remove that? Located bagofsending.cs. I'm gonna make players earn a special blessed bag of sending of course that players can keep forever in there back pack...
  20. Removing resist on weapon crafting causing crash when crafts.

    O.K. I fix it I didn't know when I change the number it doesn't line up with other code slightly up above so I had to change it to 18, and 19 to match it up. m_Props.Set(18, true); // Only bows can be Balanced m_Props.Set(19, true); // Only bows have Velocity

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